matrixion/src/timeline/TimelineFilter.cpp

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// SPDX-FileCopyrightText: Nheko Contributors
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//
// SPDX-License-Identifier: GPL-3.0-or-later
#include "TimelineFilter.h"
#include <QCoreApplication>
#include <QEvent>
#include "Logging.h"
/// Searching currently can be done incrementally. For that we define a specific role to filter on
/// and then process that role in chunk. This is the `FilterRole`. Of course we need to then also
/// send proper update signals. Filtering then works as follows:
///
/// - At first no range is filtered (incrementalSearchIndex == 0).
/// - Then, when filtering is requested, we start posting events to the
/// event loop with lower than low priority (low prio - 1). The only thing those events do is
/// increment the incrementalSearchIndex and emit a dataChanged for that range of events.
/// - This then causes those events to be reevaluated if they should be visible.
static int FilterRole = Qt::UserRole * 3;
static QEvent::Type
getFilterEventType()
{
static QEvent::Type t = static_cast<QEvent::Type>(QEvent::registerEventType());
return t;
}
TimelineFilter::TimelineFilter(QObject *parent)
: QSortFilterProxyModel(parent)
{
setDynamicSortFilter(true);
setFilterRole(FilterRole);
}
void
TimelineFilter::startFiltering()
{
incrementalSearchIndex = 0;
emit isFilteringChanged();
invalidateFilter();
beginResetModel();
endResetModel();
continueFiltering();
}
void
TimelineFilter::continueFiltering()
{
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if (auto s = source(); s) {
if (s->rowCount() > incrementalSearchIndex) {
auto ev = new QEvent(getFilterEventType());
// request filtering a new chunk with lower than low priority.
QCoreApplication::postEvent(this, ev, Qt::LowEventPriority - 1);
} else {
// We reached the end, so fetch more!
fetchAgain();
}
}
}
bool
TimelineFilter::event(QEvent *ev)
{
if (ev->type() == getFilterEventType()) {
if (incrementalSearchIndex < std::numeric_limits<int>::max()) {
int orgIndex = incrementalSearchIndex;
// process the next 100 events by claiming their "filterrole" data has changed.
incrementalSearchIndex += 100;
if (auto s = source(); s) {
auto count = s->rowCount();
if (incrementalSearchIndex >= count) {
incrementalSearchIndex = std::numeric_limits<int>::max();
}
nhlog::ui()->debug("Filter progress {}/{}", incrementalSearchIndex, count);
s->dataChanged(s->index(orgIndex),
s->index(std::min(incrementalSearchIndex, count - 1)),
{FilterRole});
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continueFiltering();
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}
emit isFilteringChanged();
}
return true;
}
return QSortFilterProxyModel::event(ev);
}
void
TimelineFilter::setThreadId(const QString &t)
{
nhlog::ui()->debug("Filtering by thread '{}'", t.toStdString());
if (this->threadId != t) {
this->threadId = t;
emit threadIdChanged();
startFiltering();
fetchMore({});
}
}
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void
TimelineFilter::setContentFilter(const QString &c)
{
nhlog::ui()->debug("Filtering by content '{}'", c.toStdString());
if (this->contentFilter != c) {
this->contentFilter = c;
emit contentFilterChanged();
startFiltering();
fetchMore({});
}
}
void
TimelineFilter::fetchAgain()
{
if (threadId.isEmpty() && contentFilter.isEmpty())
return;
if (auto s = source(); s && incrementalSearchIndex == std::numeric_limits<int>::max()) {
if (this->rowCount() == cachedCount && s->canFetchMore(QModelIndex()))
s->fetchMore(QModelIndex());
else
cachedCount = this->rowCount();
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}
}
void
TimelineFilter::sourceDataChanged(const QModelIndex &topLeft,
const QModelIndex &bottomRight,
const QVector<int> &roles)
{
if (!roles.contains(TimelineModel::Roles::Body) && !roles.contains(TimelineModel::ThreadId))
return;
if (auto s = source()) {
s->dataChanged(topLeft, bottomRight, {FilterRole});
}
}
void
TimelineFilter::setSource(TimelineModel *s)
{
if (auto orig = this->source(); orig != s) {
cachedCount = 0;
incrementalSearchIndex = 0;
if (orig) {
disconnect(orig,
&TimelineModel::currentIndexChanged,
this,
&TimelineFilter::currentIndexChanged);
disconnect(orig, &TimelineModel::fetchedMore, this, &TimelineFilter::fetchAgain);
disconnect(orig, &TimelineModel::dataChanged, this, &TimelineFilter::sourceDataChanged);
}
this->setSourceModel(s);
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if (s) {
connect(
s, &TimelineModel::currentIndexChanged, this, &TimelineFilter::currentIndexChanged);
connect(s,
&TimelineModel::fetchedMore,
this,
&TimelineFilter::fetchAgain,
Qt::QueuedConnection);
connect(s,
&TimelineModel::dataChanged,
this,
&TimelineFilter::sourceDataChanged,
Qt::QueuedConnection);
}
// reset the search index a second time just to be safe.
incrementalSearchIndex = 0;
emit sourceChanged();
emit isFilteringChanged();
invalidateFilter();
}
}
TimelineModel *
TimelineFilter::source() const
{
return qobject_cast<TimelineModel *>(sourceModel());
}
void
TimelineFilter::setCurrentIndex(int idx)
{
// TODO: maybe send read receipt in thread timeline? Or not at all?
if (auto s = source()) {
s->setCurrentIndex(this->mapToSource(index(idx, 0)).row());
}
}
int
TimelineFilter::currentIndex() const
{
if (auto s = source())
return this->mapFromSource(s->index(s->currentIndex())).row();
else
return -1;
}
bool
TimelineFilter::isFiltering() const
{
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return incrementalSearchIndex != std::numeric_limits<int>::max() &&
!(threadId.isEmpty() && contentFilter.isEmpty());
}
bool
TimelineFilter::filterAcceptsRow(int source_row, const QModelIndex &) const
{
// this chunk is still unfiltered.
if (source_row > incrementalSearchIndex)
return false;
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if (threadId.isEmpty() && contentFilter.isEmpty())
return true;
if (auto s = sourceModel()) {
auto idx = s->index(source_row, 0);
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if (!contentFilter.isEmpty() && !s->data(idx, TimelineModel::Body)
.toString()
.contains(contentFilter, Qt::CaseInsensitive)) {
return false;
}
if (threadId.isEmpty())
return true;
return s->data(idx, TimelineModel::EventId) == threadId ||
s->data(idx, TimelineModel::ThreadId) == threadId;
} else {
return true;
}
}