matrixion/include/CommunitiesListItem.h

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#pragma once
#include <QDebug>
#include <QMouseEvent>
#include <QPainter>
#include <QSharedPointer>
#include <QWidget>
#include "Community.h"
#include "Config.h"
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#include "ui/Theme.h"
class RippleOverlay;
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class CommunitiesListItem : public QWidget
{
Q_OBJECT
Q_PROPERTY(QColor highlightedBackgroundColor READ highlightedBackgroundColor WRITE
setHighlightedBackgroundColor)
Q_PROPERTY(
QColor hoverBackgroundColor READ hoverBackgroundColor WRITE setHoverBackgroundColor)
Q_PROPERTY(QColor backgroundColor READ backgroundColor WRITE setBackgroundColor)
Q_PROPERTY(QColor avatarFgColor READ avatarFgColor WRITE setAvatarFgColor)
Q_PROPERTY(QColor avatarBgColor READ avatarBgColor WRITE setAvatarBgColor)
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public:
CommunitiesListItem(QSharedPointer<Community> community,
QString community_id,
QWidget *parent = nullptr);
void setCommunity(QSharedPointer<Community> community) { community_ = community; };
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bool isPressed() const { return isPressed_; }
void setAvatar(const QImage &img);
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QColor highlightedBackgroundColor() const { return highlightedBackgroundColor_; }
QColor hoverBackgroundColor() const { return hoverBackgroundColor_; }
QColor backgroundColor() const { return backgroundColor_; }
QColor avatarFgColor() const { return avatarFgColor_; }
QColor avatarBgColor() const { return avatarBgColor_; }
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void setHighlightedBackgroundColor(QColor &color) { highlightedBackgroundColor_ = color; }
void setHoverBackgroundColor(QColor &color) { hoverBackgroundColor_ = color; }
void setBackgroundColor(QColor &color) { backgroundColor_ = color; }
void setAvatarFgColor(QColor &color) { avatarFgColor_ = color; }
void setAvatarBgColor(QColor &color) { avatarBgColor_ = color; }
QSize sizeHint() const override
{
return QSize(IconSize + IconSize / 3, IconSize + IconSize / 3);
}
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signals:
void clicked(const QString &community_id);
public slots:
void setPressedState(bool state);
protected:
void mousePressEvent(QMouseEvent *event) override;
void paintEvent(QPaintEvent *event) override;
private:
const int IconSize = 36;
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QSharedPointer<Community> community_;
QString communityId_;
QString communityName_;
QString communityShortDescription;
QPixmap communityAvatar_;
QColor highlightedBackgroundColor_;
QColor hoverBackgroundColor_;
QColor backgroundColor_;
QColor avatarFgColor_;
QColor avatarBgColor_;
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bool isPressed_ = false;
RippleOverlay *rippleOverlay_;
};