2018-01-09 16:07:32 +03:00
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#pragma once
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#include <QDebug>
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#include <QMouseEvent>
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#include <QPainter>
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#include <QSharedPointer>
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#include <QWidget>
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#include "Community.h"
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2018-04-28 15:27:12 +03:00
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#include "Config.h"
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2018-01-09 16:07:32 +03:00
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#include "ui/Theme.h"
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2018-04-28 15:27:12 +03:00
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class RippleOverlay;
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2018-01-09 16:07:32 +03:00
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class CommunitiesListItem : public QWidget
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{
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Q_OBJECT
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Q_PROPERTY(QColor highlightedBackgroundColor READ highlightedBackgroundColor WRITE
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setHighlightedBackgroundColor)
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Q_PROPERTY(
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QColor hoverBackgroundColor READ hoverBackgroundColor WRITE setHoverBackgroundColor)
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Q_PROPERTY(QColor backgroundColor READ backgroundColor WRITE setBackgroundColor)
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Q_PROPERTY(QColor avatarFgColor READ avatarFgColor WRITE setAvatarFgColor)
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Q_PROPERTY(QColor avatarBgColor READ avatarBgColor WRITE setAvatarBgColor)
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2018-01-09 16:07:32 +03:00
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public:
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CommunitiesListItem(QSharedPointer<Community> community,
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QString community_id,
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QWidget *parent = nullptr);
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void setCommunity(QSharedPointer<Community> community) { community_ = community; };
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2018-04-28 15:27:12 +03:00
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bool isPressed() const { return isPressed_; }
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void setAvatar(const QImage &img);
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QColor highlightedBackgroundColor() const { return highlightedBackgroundColor_; }
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QColor hoverBackgroundColor() const { return hoverBackgroundColor_; }
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QColor backgroundColor() const { return backgroundColor_; }
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2018-04-28 15:27:12 +03:00
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QColor avatarFgColor() const { return avatarFgColor_; }
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QColor avatarBgColor() const { return avatarBgColor_; }
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void setHighlightedBackgroundColor(QColor &color) { highlightedBackgroundColor_ = color; }
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void setHoverBackgroundColor(QColor &color) { hoverBackgroundColor_ = color; }
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void setBackgroundColor(QColor &color) { backgroundColor_ = color; }
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void setAvatarFgColor(QColor &color) { avatarFgColor_ = color; }
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void setAvatarBgColor(QColor &color) { avatarBgColor_ = color; }
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QSize sizeHint() const override
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{
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return QSize(IconSize + IconSize / 3, IconSize + IconSize / 3);
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}
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signals:
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void clicked(const QString &community_id);
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public slots:
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void setPressedState(bool state);
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protected:
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void mousePressEvent(QMouseEvent *event) override;
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void paintEvent(QPaintEvent *event) override;
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private:
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const int IconSize = 36;
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QSharedPointer<Community> community_;
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QString communityId_;
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QString communityName_;
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QString communityShortDescription;
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QPixmap communityAvatar_;
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QColor highlightedBackgroundColor_;
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QColor hoverBackgroundColor_;
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QColor backgroundColor_;
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QColor avatarFgColor_;
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QColor avatarBgColor_;
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bool isPressed_ = false;
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RippleOverlay *rippleOverlay_;
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};
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