matrixion/src/ui/OverlayModal.cc

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/*
* nheko Copyright (C) 2017 Konstantinos Sideris <siderisk@auth.gr>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <QPainter>
#include <QVBoxLayout>
#include "OverlayModal.h"
OverlayModal::OverlayModal(QWidget *parent, QWidget *content)
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: OverlayWidget(parent)
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, duration_{500}
, color_{QColor(55, 55, 55)}
{
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setAttribute(Qt::WA_TranslucentBackground);
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auto layout = new QVBoxLayout();
layout->addWidget(content);
layout->setAlignment(Qt::AlignCenter);
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setLayout(layout);
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opacity_ = new QGraphicsOpacityEffect(this);
setGraphicsEffect(opacity_);
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opacity_->setOpacity(1);
animation_ = new QPropertyAnimation(opacity_, "opacity", this);
animation_->setStartValue(1);
animation_->setEndValue(0);
animation_->setDuration(duration_);
animation_->setEasingCurve(QEasingCurve::Linear);
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connect(animation_, &QPropertyAnimation::finished, [this]() {
if (animation_->direction() == QAbstractAnimation::Forward)
this->close();
});
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content->setFocus();
}
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void
OverlayModal::paintEvent(QPaintEvent *event)
{
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Q_UNUSED(event);
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QPainter painter(this);
painter.fillRect(rect(), color_);
}
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void
OverlayModal::fadeIn()
{
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animation_->setDirection(QAbstractAnimation::Backward);
animation_->start();
show();
}
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void
OverlayModal::fadeOut()
{
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animation_->setDirection(QAbstractAnimation::Forward);
animation_->start();
}
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void
OverlayModal::keyPressEvent(QKeyEvent *event)
{
if (event->key() == Qt::Key_Escape) {
event->accept();
fadeOut();
}
}