matrixion/src/ui/MxcAnimatedImage.h

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// SPDX-FileCopyrightText: 2021 Nheko Contributors
// SPDX-FileCopyrightText: 2022 Nheko Contributors
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//
// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
#include <QBuffer>
#include <QMovie>
#include <QObject>
#include <QQuickItem>
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#include "timeline/TimelineModel.h"
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// This is an AnimatedImage, that can draw encrypted images
class MxcAnimatedImage : public QQuickItem
{
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Q_OBJECT
Q_PROPERTY(TimelineModel *roomm READ room WRITE setRoom NOTIFY roomChanged REQUIRED)
Q_PROPERTY(QString eventId READ eventId WRITE setEventId NOTIFY eventIdChanged)
Q_PROPERTY(bool animatable READ animatable NOTIFY animatableChanged)
Q_PROPERTY(bool loaded READ loaded NOTIFY loadedChanged)
Q_PROPERTY(bool play READ play WRITE setPlay NOTIFY playChanged)
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public:
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MxcAnimatedImage(QQuickItem *parent = nullptr)
: QQuickItem(parent)
{
connect(this, &MxcAnimatedImage::eventIdChanged, &MxcAnimatedImage::startDownload);
connect(this, &MxcAnimatedImage::roomChanged, &MxcAnimatedImage::startDownload);
connect(&movie, &QMovie::frameChanged, this, &MxcAnimatedImage::newFrame);
setFlag(QQuickItem::ItemHasContents);
// setAcceptHoverEvents(true);
}
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bool animatable() const { return animatable_; }
bool loaded() const { return buffer.size() > 0; }
bool play() const { return play_; }
QString eventId() const { return eventId_; }
TimelineModel *room() const { return room_; }
void setEventId(QString newEventId)
{
if (eventId_ != newEventId) {
eventId_ = newEventId;
emit eventIdChanged();
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}
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}
void setRoom(TimelineModel *room)
{
if (room_ != room) {
room_ = room;
emit roomChanged();
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}
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}
void setPlay(bool newPlay)
{
if (play_ != newPlay) {
play_ = newPlay;
movie.setPaused(!play_);
emit playChanged();
}
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}
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QSGNode *updatePaintNode(QSGNode *oldNode,
QQuickItem::UpdatePaintNodeData *updatePaintNodeData) override;
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signals:
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void roomChanged();
void eventIdChanged();
void animatableChanged();
void loadedChanged();
void playChanged();
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private slots:
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void startDownload();
void newFrame(int frame)
{
currentFrame = frame;
imageDirty = true;
update();
}
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private:
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TimelineModel *room_ = nullptr;
QString eventId_;
QString filename_;
bool animatable_ = false;
QBuffer buffer;
QMovie movie;
int currentFrame = 0;
bool imageDirty = true;
bool play_ = true;
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};