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/*
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* nheko Copyright (C) 2017 Konstantinos Sideris <siderisk@auth.gr>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef ROOMINFOLISTITEM_H
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#define ROOMINFOLISTITEM_H
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#include <QtWidgets/QHBoxLayout>
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#include <QtWidgets/QLabel>
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#include <QtWidgets/QVBoxLayout>
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#include <QtWidgets/QWidget>
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#include "Avatar.h"
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#include "Badge.h"
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#include "RippleOverlay.h"
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#include "RoomState.h"
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class RoomInfoListItem : public QWidget
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{
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Q_OBJECT
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public:
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RoomInfoListItem(RoomState state, QString room_id, QWidget *parent = 0);
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~RoomInfoListItem();
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void updateUnreadMessageCount(int count);
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void clearUnreadMessageCount();
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void setState(const RoomState &state);
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inline bool isPressed() const;
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inline RoomState state() const;
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inline void setAvatar(const QImage &avatar_image);
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inline int unreadMessageCount() const;
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signals:
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void clicked(const QString &room_id);
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public slots:
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void setPressedState(bool state);
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protected:
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void mousePressEvent(QMouseEvent *event) override;
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private:
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void setElidedText(QLabel *label, QString text, int width);
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RippleOverlay *ripple_overlay_;
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RoomState state_;
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QString room_id_;
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QHBoxLayout *topLayout_;
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QVBoxLayout *avatarLayout_;
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QVBoxLayout *textLayout_;
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QWidget *avatarWidget_;
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QWidget *textWidget_;
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QLabel *roomName_;
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QLabel *roomTopic_;
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Avatar *roomAvatar_;
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Badge *unreadMessagesBadge_;
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QString pressed_style_;
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QString normal_style_;
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bool is_pressed_;
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int max_height_;
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int unread_msg_count_;
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};
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inline int RoomInfoListItem::unreadMessageCount() const
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{
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return unread_msg_count_;
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}
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inline bool RoomInfoListItem::isPressed() const
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{
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return is_pressed_;
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}
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inline RoomState RoomInfoListItem::state() const
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{
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return state_;
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}
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inline void RoomInfoListItem::setAvatar(const QImage &avatar_image)
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{
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roomAvatar_->setImage(avatar_image);
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}
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#endif // ROOMINFOLISTITEM_H
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