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Fix crash when receiving matrix uri
It seems like handling the message in a blocking manner is a no-go. I have no idea how to fix that, so just use a queued connection for now... (ASAN does not cooperate and just hides the crash D:) fixes #842
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88521caf0d
commit
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3 changed files with 20 additions and 13 deletions
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@ -1252,10 +1252,10 @@ mxidFromSegments(QStringRef sigil, QStringRef mxid)
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}
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}
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bool
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bool
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ChatPage::handleMatrixUri(const QByteArray &uri)
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ChatPage::handleMatrixUri(QString uri)
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{
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{
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nhlog::ui()->info("Received uri! {}", uri.toStdString());
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nhlog::ui()->info("Received uri! {}", uri.toStdString());
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QUrl uri_{QString::fromUtf8(uri)};
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QUrl uri_{uri};
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// Convert matrix.to URIs to proper format
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// Convert matrix.to URIs to proper format
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if (uri_.scheme() == "https" && uri_.host() == "matrix.to") {
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if (uri_.scheme() == "https" && uri_.host() == "matrix.to") {
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@ -1324,7 +1324,8 @@ ChatPage::handleMatrixUri(const QByteArray &uri)
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std::vector<std::string> vias;
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std::vector<std::string> vias;
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QString action;
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QString action;
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for (QString item : uri_.query(QUrl::ComponentFormattingOption::FullyEncoded).split('&')) {
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for (QString item :
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uri_.query(QUrl::ComponentFormattingOption::FullyEncoded).split('&', Qt::SkipEmptyParts)) {
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nhlog::ui()->info("item: {}", item.toStdString());
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nhlog::ui()->info("item: {}", item.toStdString());
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if (item.startsWith("action=")) {
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if (item.startsWith("action=")) {
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@ -78,7 +78,7 @@ public:
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QString currentRoom() const;
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QString currentRoom() const;
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public slots:
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public slots:
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bool handleMatrixUri(const QByteArray &uri);
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bool handleMatrixUri(QString uri);
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bool handleMatrixUri(const QUrl &uri);
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bool handleMatrixUri(const QUrl &uri);
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void startChat(QString userid);
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void startChat(QString userid);
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14
src/main.cpp
14
src/main.cpp
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@ -277,20 +277,26 @@ main(int argc, char *argv[])
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w.activateWindow();
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w.activateWindow();
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});
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});
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// It seems like handling the message in a blocking manner is a no-go. I have no idea how to
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// fix that, so just use a queued connection for now... (ASAN does not cooperate and just
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// hides the crash D:)
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QObject::connect(
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QObject::connect(
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&app,
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&app,
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&SingleApplication::receivedMessage,
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&SingleApplication::receivedMessage,
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ChatPage::instance(),
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ChatPage::instance(),
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[&](quint32, QByteArray message) { ChatPage::instance()->handleMatrixUri(message); });
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[&](quint32, QByteArray message) {
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QString m = QString::fromUtf8(message);
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ChatPage::instance()->handleMatrixUri(m);
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},
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Qt::QueuedConnection);
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QMetaObject::Connection uriConnection;
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QMetaObject::Connection uriConnection;
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if (app.isPrimary() && !matrixUri.isEmpty()) {
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if (app.isPrimary() && !matrixUri.isEmpty()) {
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uriConnection =
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uriConnection = QObject::connect(ChatPage::instance(),
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QObject::connect(ChatPage::instance(),
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&ChatPage::contentLoaded,
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&ChatPage::contentLoaded,
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ChatPage::instance(),
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ChatPage::instance(),
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[&uriConnection, matrixUri]() {
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[&uriConnection, matrixUri]() {
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ChatPage::instance()->handleMatrixUri(matrixUri.toUtf8());
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ChatPage::instance()->handleMatrixUri(matrixUri);
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QObject::disconnect(uriConnection);
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QObject::disconnect(uriConnection);
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});
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});
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}
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}
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