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Fix compilation on systems without specific platform interfaces
fixes #1749
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2 changed files with 4 additions and 4 deletions
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@ -21,7 +21,7 @@
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// in theory we can enable this everywhere, but the header is missing on some of our CI systems and
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// it is too much effort to install.
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#if defined(Q_OS_UNIX) && !defined(Q_OS_MACOS)
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#if QT_CONFIG(wayland)
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#include <QtGui/qpa/qplatformwindow_p.h>
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#endif
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@ -248,7 +248,7 @@ main(int argc, char *argv[])
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if (!singleapp.isPrimaryInstance()) {
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auto token = qgetenv("XDG_ACTIVATION_TOKEN");
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#if defined(Q_OS_UNIX) && !defined(Q_OS_MACOS)
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#if QT_CONFIG(wayland)
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// getting a valid activation token on wayland is a bit of a pain, it works most reliably
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// when you have an actual window, that has the focus...
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auto waylandApp = app.nativeInterface<QNativeInterface::QWaylandApplication>();
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@ -19,7 +19,7 @@
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#include "UserSettingsPage.h"
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#include "Utils.h"
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#if XCB_AVAILABLE
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#if XCB_AVAILABLE && QT_CONFIG(xcb)
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#include <xcb/xproto.h>
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#endif
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@ -186,7 +186,7 @@ Nheko::createRoom(bool space,
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void
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Nheko::setWindowRole([[maybe_unused]] QWindow *win, [[maybe_unused]] QString newRole) const
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{
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#if XCB_AVAILABLE
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#if XCB_AVAILABLE && QT_CONFIG(xcb)
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const QNativeInterface::QX11Application *x11Interface =
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qGuiApp->nativeInterface<QNativeInterface::QX11Application>();
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