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https://github.com/Nheko-Reborn/nheko.git
synced 2024-11-23 11:28:49 +03:00
Add a command to gradually glitch text in a message
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parent
99bbe26609
commit
21d51d9739
5 changed files with 57 additions and 8 deletions
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@ -93,6 +93,8 @@ CommandCompleter::data(const QModelIndex &index, int role) const
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return QStringLiteral("/msgtype ");
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return QStringLiteral("/msgtype ");
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case Glitch:
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case Glitch:
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return QStringLiteral("/glitch ");
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return QStringLiteral("/glitch ");
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case GradualGlitch:
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return QStringLiteral("/gradualglitch ");
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case Goto:
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case Goto:
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return QStringLiteral("/goto ");
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return QStringLiteral("/goto ");
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case ConvertToDm:
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case ConvertToDm:
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@ -174,6 +176,8 @@ CommandCompleter::data(const QModelIndex &index, int role) const
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return tr("/goto <message reference>");
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return tr("/goto <message reference>");
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case Glitch:
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case Glitch:
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return tr("/glitch <message>");
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return tr("/glitch <message>");
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case GradualGlitch:
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return tr("/gradualglitch <message>");
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case ConvertToDm:
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case ConvertToDm:
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return QStringLiteral("/converttodm");
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return QStringLiteral("/converttodm");
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case ConvertToRoom:
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case ConvertToRoom:
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@ -251,6 +255,8 @@ CommandCompleter::data(const QModelIndex &index, int role) const
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return tr("Send a message with a custom message type.");
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return tr("Send a message with a custom message type.");
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case Glitch:
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case Glitch:
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return tr("Send a message with a glitch effect.");
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return tr("Send a message with a glitch effect.");
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case GradualGlitch:
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return tr("Send a message that gradually glitches.");
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case Goto:
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case Goto:
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return tr("Go to a specific message using an event id, index or matrix: link");
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return tr("Go to a specific message using an event id, index or matrix: link");
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case ConvertToDm:
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case ConvertToDm:
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@ -49,6 +49,7 @@ public:
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Rainfall,
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Rainfall,
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Msgtype,
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Msgtype,
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Glitch,
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Glitch,
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GradualGlitch,
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Goto,
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Goto,
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ConvertToDm,
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ConvertToDm,
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ConvertToRoom,
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ConvertToRoom,
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@ -2014,24 +2014,60 @@ utils::removeExpiredEvents()
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ApplyEventExpiration::next(std::move(asus));
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ApplyEventExpiration::next(std::move(asus));
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}
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}
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QString
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namespace {
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utils::glitchText(const QString &text)
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{
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static const QList<QChar> diacritics = []() {
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static const QList<QChar> diacritics = []() {
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QList<QChar> ret;
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QList<QChar> ret;
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for (wchar_t c = u'\u0300'; c <= u'\u036f'; ++c)
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for (wchar_t c = u'\u0300'; c <= u'\u036f'; ++c)
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ret.append(QChar(c));
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ret.append(QChar(c));
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return ret;
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return ret;
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}();
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}();
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}
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QString
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utils::glitchText(const QString &text)
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{
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QString result;
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QString result;
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for (int i = 0; i < text.size(); ++i) {
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for (int i = 0; i < text.size(); ++i) {
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result.append(text.at(i));
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result.append(text.at(i));
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if (QRandomGenerator64::global()->bounded(0, 100) >= 25)
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if (QRandomGenerator64::global()->bounded(0, 100) >= 25)
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result.append(
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result.append(
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diacritics.at(QRandomGenerator64::global()->bounded(0, diacritics.size())));
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diacritics.at(QRandomGenerator64::global()->bounded(0, diacritics.size())));
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}
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}
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return result;
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}
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QString
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utils::graduallyGlitchText(const QString &text)
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{
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QString result;
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const int noGlitch = text.size() * 0.5;
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const int someGlitch = text.size() * 0.8;
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const int lotsOfGlitch = text.size() * 0.95;
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for (int i = 0; i < text.size(); ++i) {
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result.append(text.at(i));
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if (i < noGlitch) // first 40% of text is normal
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continue;
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else if (i < someGlitch) // next 25% is progressively glitchier
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{
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if (QRandomGenerator64::global()->bounded(noGlitch, someGlitch) <
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noGlitch + (i - noGlitch) * 0.05)
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result.append(
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diacritics.at(QRandomGenerator64::global()->bounded(0, diacritics.size())));
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} else if (i < lotsOfGlitch) { // oh no, it's spreading!
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if (QRandomGenerator64::global()->bounded(someGlitch, lotsOfGlitch) < i)
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result.append(
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diacritics.at(QRandomGenerator64::global()->bounded(0, diacritics.size())));
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} else { // just give up, your computer is cursed now
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do {
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if (QRandomGenerator64::global()->bounded(text.size() / 5, text.size()) < i)
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result.append(
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diacritics.at(QRandomGenerator64::global()->bounded(0, diacritics.size())));
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} while (QRandomGenerator64::global()->bounded(0, 100) < 35);
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}
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}
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return result;
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return result;
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}
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}
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@ -208,4 +208,7 @@ removeExpiredEvents();
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QString
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QString
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glitchText(const QString &text);
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glitchText(const QString &text);
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QString
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graduallyGlitchText(const QString &text);
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}
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}
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@ -239,6 +239,7 @@ InputBar::updateTextContentProperties(const QString &t)
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QStringLiteral("rainfall"),
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QStringLiteral("rainfall"),
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QStringLiteral("msgtype"),
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QStringLiteral("msgtype"),
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QStringLiteral("glitch"),
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QStringLiteral("glitch"),
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QStringLiteral("gradualglitch"),
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QStringLiteral("goto"),
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QStringLiteral("goto"),
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QStringLiteral("converttodm"),
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QStringLiteral("converttodm"),
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QStringLiteral("converttoroom"),
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QStringLiteral("converttoroom"),
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@ -921,6 +922,8 @@ InputBar::command(const QString &command, QString args)
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customMsgtype(args.section(' ', 0, 0), args.section(' ', 1, -1));
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customMsgtype(args.section(' ', 0, 0), args.section(' ', 1, -1));
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} else if (command == QLatin1String("glitch")) {
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} else if (command == QLatin1String("glitch")) {
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message(utils::glitchText(args));
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message(utils::glitchText(args));
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} else if (command == QLatin1String("gradualglitch")) {
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message(utils::graduallyGlitchText(args));
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} else if (command == QLatin1String("goto")) {
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} else if (command == QLatin1String("goto")) {
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// Goto has three different modes:
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// Goto has three different modes:
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// 1 - Going directly to a given event ID
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// 1 - Going directly to a given event ID
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