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Add minimum scale in image viewer
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parent
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commit
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2 changed files with 33 additions and 2 deletions
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@ -4,6 +4,7 @@
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import QtQuick 2.15
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import QtQuick.Window 2.15
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import Qt.labs.animation 1.0
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import ".."
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@ -55,14 +56,46 @@ Window {
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eventId: imageOverlay.eventId
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}
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BoundaryRule on scale {
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enabled: img.loaded
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id: sbr
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minimum: 0.1
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maximum: 100
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minimumOvershoot: 0.02; maximumOvershoot: 100
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}
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//BoundaryRule on x {
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// enabled: img.loaded
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// id: xbr
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// minimum: -100
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// maximum: imageOverlay.width - img.width + 100
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// minimumOvershoot: 100; maximumOvershoot: 100
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// overshootFilter: BoundaryRule.Peak
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//}
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//BoundaryRule on y {
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// enabled: img.loaded
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// id: ybr
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// minimum: -100
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// maximum: imageOverlay.height - img.height + 100
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// minimumOvershoot: 100; maximumOvershoot: 100
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// overshootFilter: BoundaryRule.Peak
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//}
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PinchHandler {
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onActiveChanged: if (!active) sbr.returnToBounds();
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}
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WheelHandler {
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property: "scale"
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onActiveChanged: if (!active) sbr.returnToBounds();
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}
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DragHandler {
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//onActiveChanged: if (!active) {
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// xbr.returnToBounds();
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// ybr.returnToBounds();
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//}
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}
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HoverHandler {
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@ -20,12 +20,10 @@
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void
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MxcAnimatedImage::startDownload()
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{
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nhlog::ui()->debug("START DOWNLOAD!!!");
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if (!room_)
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return;
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if (eventId_.isEmpty())
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return;
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nhlog::ui()->debug("START DOWNLOAD2!!!");
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auto event = room_->eventById(eventId_);
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if (!event) {
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