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Disable paint updates while applying room filtering (#380)
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1 changed files with 5 additions and 0 deletions
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@ -355,6 +355,9 @@ RoomList::removeFilter()
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void
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void
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RoomList::applyFilter(const std::map<QString, bool> &filter)
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RoomList::applyFilter(const std::map<QString, bool> &filter)
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{
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{
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// Disabling paint updates will resolve issues with screen flickering on big room lists.
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setUpdatesEnabled(false);
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for (int i = 0; i < contentsLayout_->count(); i++) {
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for (int i = 0; i < contentsLayout_->count(); i++) {
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// If filter contains the room for the current RoomInfoListItem,
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// If filter contains the room for the current RoomInfoListItem,
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// show the list item, otherwise hide it
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// show the list item, otherwise hide it
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@ -370,6 +373,8 @@ RoomList::applyFilter(const std::map<QString, bool> &filter)
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listitem->hide();
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listitem->hide();
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}
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}
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setUpdatesEnabled(true);
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// If the already selected room is part of the group, make sure it's visible.
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// If the already selected room is part of the group, make sure it's visible.
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if (!selectedRoom_.isEmpty() && (filter.find(selectedRoom_) != filter.end()))
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if (!selectedRoom_.isEmpty() && (filter.find(selectedRoom_) != filter.end()))
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return;
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return;
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