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https://github.com/Nheko-Reborn/nheko.git
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Fix macOS apple silicon build
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parent
066c9f1593
commit
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1 changed files with 5 additions and 4 deletions
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@ -19,7 +19,9 @@
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#include <QStandardPaths>
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#include <QStandardPaths>
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#include <QTranslator>
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#include <QTranslator>
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#ifdef Q_OS_UNIX
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// in theory we can enable this everywhere, but the header is missing on some of our CI systems and
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// it is too much effort to install.
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#if defined(Q_OS_UNIX) && !defined(Q_OS_MAC)
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#include <QtGui/qpa/qplatformwindow_p.h>
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#include <QtGui/qpa/qplatformwindow_p.h>
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#endif
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#endif
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@ -157,7 +159,6 @@ main(int argc, char *argv[])
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QCoreApplication::setApplicationName(QStringLiteral("nheko"));
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QCoreApplication::setApplicationName(QStringLiteral("nheko"));
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QCoreApplication::setApplicationVersion(nheko::version);
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QCoreApplication::setApplicationVersion(nheko::version);
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QCoreApplication::setOrganizationName(QStringLiteral("nheko"));
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QCoreApplication::setOrganizationName(QStringLiteral("nheko"));
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QCoreApplication::setAttribute(Qt::AA_DontCreateNativeWidgetSiblings);
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// Disable the qml disk cache by default to prevent crashes on updates. See
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// Disable the qml disk cache by default to prevent crashes on updates. See
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// https://github.com/Nheko-Reborn/nheko/issues/1383
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// https://github.com/Nheko-Reborn/nheko/issues/1383
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@ -167,7 +168,7 @@ main(int argc, char *argv[])
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// this needs to be after setting the application name. Or how would we find our settings
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// this needs to be after setting the application name. Or how would we find our settings
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// file then?
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// file then?
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#if !defined(Q_OS_MACOS)
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#if defined(Q_OS_UNIX) && !defined(Q_OS_MAC)
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if (qgetenv("QT_SCALE_FACTOR").size() == 0) {
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if (qgetenv("QT_SCALE_FACTOR").size() == 0) {
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float factor = utils::scaleFactor();
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float factor = utils::scaleFactor();
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@ -253,7 +254,7 @@ main(int argc, char *argv[])
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if (!singleapp.isPrimaryInstance()) {
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if (!singleapp.isPrimaryInstance()) {
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auto token = qgetenv("XDG_ACTIVATION_TOKEN");
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auto token = qgetenv("XDG_ACTIVATION_TOKEN");
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#ifdef Q_OS_UNIX
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#if defined(Q_OS_UNIX) && !defined(Q_OS_MAC)
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// getting a valid activation token on wayland is a bit of a pain, it works most reliably
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// getting a valid activation token on wayland is a bit of a pain, it works most reliably
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// when you have an actual window, that has the focus...
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// when you have an actual window, that has the focus...
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auto waylandApp = app.nativeInterface<QNativeInterface::QWaylandApplication>();
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auto waylandApp = app.nativeInterface<QNativeInterface::QWaylandApplication>();
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