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Properly mark image node as dirty on size update
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90da39313f
commit
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1 changed files with 3 additions and 3 deletions
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@ -162,6 +162,8 @@ MxcAnimatedImage::geometryChanged(const QRectF &newGeometry, const QRectF &oldGe
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QSizeF r = movie.scaledSize();
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r.scale(newGeometry.size(), Qt::KeepAspectRatio);
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movie.setScaledSize(r.toSize());
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imageDirty = true;
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update();
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}
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}
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}
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@ -182,7 +184,6 @@ MxcAnimatedImage::updatePaintNode(QSGNode *oldNode, QQuickItem::UpdatePaintNodeD
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n->setFlags(QSGNode::OwnedByParent);
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}
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// n->setTexture(nullptr);
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auto img = movie.currentImage();
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n->setSourceRect(img.rect());
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if (!img.isNull())
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@ -193,7 +194,6 @@ MxcAnimatedImage::updatePaintNode(QSGNode *oldNode, QQuickItem::UpdatePaintNodeD
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}
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QSizeF r = img.size();
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if (height() != 0 || width() != 0)
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r.scale(size(), Qt::KeepAspectRatio);
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n->setRect((width() - r.width()) / 2, (height() - r.height()) / 2, r.width(), r.height());
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