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Only use a pointing hand if there is something to click on
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@ -5,6 +5,7 @@ import QtQuick.Controls 2.3
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AbstractButton {
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AbstractButton {
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id: button
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id: button
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property alias cursor: mouseArea.cursorShape
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property string image: undefined
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property string image: undefined
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property color highlightColor: colors.highlight
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property color highlightColor: colors.highlight
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property color buttonTextColor: colors.buttonText
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property color buttonTextColor: colors.buttonText
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@ -9,6 +9,7 @@ ImageButton {
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height: 16
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height: 16
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hoverEnabled: true
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hoverEnabled: true
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changeColorOnHover: (model.state == MtxEvent.Read)
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changeColorOnHover: (model.state == MtxEvent.Read)
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cursor: (model.state == MtxEvent.Read) ? Qt.PointingHandCursor : Qt.ArrowCursor
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ToolTip.visible: hovered && model.state != MtxEvent.Empty
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ToolTip.visible: hovered && model.state != MtxEvent.Empty
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ToolTip.text: {
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ToolTip.text: {
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switch (model.state) {
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switch (model.state) {
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