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Fix scaling of animated images in fullscreen image viewer
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commit
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1 changed files with 9 additions and 3 deletions
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@ -153,8 +153,11 @@ MxcAnimatedImage::geometryChanged(const QRectF &newGeometry, const QRectF &oldGe
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QQuickItem::geometryChanged(newGeometry, oldGeometry);
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if (newGeometry.size() != oldGeometry.size()) {
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if (height() != 0 && width() != 0)
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movie.setScaledSize(newGeometry.size().toSize());
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if (height() != 0 && width() != 0) {
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QSizeF r = movie.scaledSize();
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r.scale(newGeometry.size(), Qt::KeepAspectRatio);
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movie.setScaledSize(r.toSize());
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}
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}
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}
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@ -184,7 +187,10 @@ MxcAnimatedImage::updatePaintNode(QSGNode *oldNode, QQuickItem::UpdatePaintNodeD
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return nullptr;
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}
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n->setRect(0, 0, width(), height());
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QSizeF r = img.size();
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r.scale(size(), Qt::KeepAspectRatio);
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n->setRect((width() - r.width()) / 2, (height() - r.height()) / 2, r.width(), r.height());
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n->setFiltering(QSGTexture::Linear);
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n->setMipmapFiltering(QSGTexture::None);
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