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Show only fonts that can render the grin emoji in the emoji font list
Users often are confused what fonts to pick. However this approach is way too slow. We need to somehow prefilter the list, but for that we need to know what writing system emojis belong in or some other quick filter, that we can apply before the QRawFont and possibly the QFont.
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1 changed files with 28 additions and 8 deletions
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@ -8,6 +8,7 @@
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#include <QFontDatabase>
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#include <QInputDialog>
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#include <QMessageBox>
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#include <QRawFont>
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#include <QStandardPaths>
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#include <QString>
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#include <QTextStream>
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@ -26,6 +27,29 @@
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#include "config/nheko.h"
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static QStringList
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fontFamilies(bool emoji)
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{
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static QFontDatabase fontDb;
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if (!emoji) {
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return fontDb.families();
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} else {
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static QStringList emojiFamilies = [] {
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QStringList families;
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const auto originalFamilies = fontDb.families();
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for (const auto &family : originalFamilies) {
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auto rawFont = QRawFont::fromFont(QFont(family));
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if (rawFont.supportsCharacter(0x0001F600ull)) {
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families.push_back(family);
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}
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}
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return families;
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}();
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return emojiFamilies;
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}
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}
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QSharedPointer<UserSettings> UserSettings::instance_;
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UserSettings::UserSettings()
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@ -1526,7 +1550,6 @@ UserSettingsModel::data(const QModelIndex &index, int role) const
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l.push_back(QString::fromStdString(d));
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return l;
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};
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static QFontDatabase fontDb;
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switch (index.row()) {
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case Theme:
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@ -1546,9 +1569,9 @@ UserSettingsModel::data(const QModelIndex &index, int role) const
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i->camera().toStdString(), i->cameraResolution().toStdString()));
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case Font:
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return fontDb.families();
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return fontFamilies(false);
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case EmojiFont:
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return fontDb.families(QFontDatabase::WritingSystem::Symbol);
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return fontFamilies(true);
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case Ringtone: {
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QStringList l{
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QStringLiteral("Mute"),
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@ -1592,8 +1615,6 @@ UserSettingsModel::data(const QModelIndex &index, int role) const
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bool
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UserSettingsModel::setData(const QModelIndex &index, const QVariant &value, int role)
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{
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static QFontDatabase fontDb;
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auto i = UserSettings::instance();
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if (role == Value) {
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switch (index.row()) {
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@ -1836,15 +1857,14 @@ UserSettingsModel::setData(const QModelIndex &index, const QVariant &value, int
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}
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case Font: {
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if (value.userType() == QMetaType::Int) {
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i->setFontFamily(fontDb.families().at(value.toInt()));
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i->setFontFamily(fontFamilies(false).at(value.toInt()));
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return true;
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} else
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return false;
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}
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case EmojiFont: {
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if (value.userType() == QMetaType::Int) {
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i->setEmojiFontFamily(
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fontDb.families(QFontDatabase::WritingSystem::Symbol).at(value.toInt()));
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i->setEmojiFontFamily(fontFamilies(true).at(value.toInt()));
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return true;
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} else
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return false;
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