mirror of
https://github.com/Nheko-Reborn/nheko.git
synced 2024-10-30 09:30:47 +03:00
Merge branch 'TheDrawingCoder-Gamer-master'
This commit is contained in:
commit
cd07a76cd6
12 changed files with 5061 additions and 2968 deletions
1
.gitignore
vendored
1
.gitignore
vendored
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@ -7,6 +7,7 @@ cscope*
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/.exrc
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.gdb_history
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.hunter
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resources/complete-emoji.txt
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# GTAGS
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GTAGS
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27
resources/extra_emoji.txt
Normal file
27
resources/extra_emoji.txt
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@ -0,0 +1,27 @@
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# group: Symbols
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200C 1F1E6 200C ; fully-qualified # 🇦 E6.0 regional indicator a
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200C 1F1E7 200C ; fully-qualified # 🇧 E6.0 regional indicator b
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200C 1F1E8 200C ; fully-qualified # 🇨 E6.0 regional indicator c
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200C 1F1E9 200C ; fully-qualified # 🇩 E6.0 regional indicator d
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200C 1F1EA 200C ; fully-qualified # 🇪 E6.0 regional indicator e
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200C 1F1EB 200C ; fully-qualified # 🇫 E6.0 regional indicator f
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200C 1F1EC 200C ; fully-qualified # 🇬 E6.0 regional indicator g
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200C 1F1ED 200C ; fully-qualified # 🇭 E6.0 regional indicator h
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200C 1F1EE 200C ; fully-qualified # 🇮 E6.0 regional indicator i
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200C 1F1EF 200C ; fully-qualified # 🇯 E6.0 regional indicator j
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200C 1F1F0 200C ; fully-qualified # 🇰 E6.0 regional indicator k
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200C 1F1F1 200C ; fully-qualified # 🇱 E6.0 regional indicator l
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200C 1F1F2 200C ; fully-qualified # 🇲 E6.0 regional indicator m
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200C 1F1F3 200C ; fully-qualified # 🇳 E6.0 regional indicator n
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200C 1F1F4 200C ; fully-qualified # 🇴 E6.0 regional indicator o
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200C 1F1F5 200C ; fully-qualified # 🇵 E6.0 regional indicator p
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200C 1F1F6 200C ; fully-qualified # 🇶 E6.0 regional indicator q
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200C 1F1F7 200C ; fully-qualified # 🇷 E6.0 regional indicator r
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200C 1F1F8 200C ; fully-qualified # 🇸 E6.0 regional indicator s
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200C 1F1F9 200C ; fully-qualified # 🇹 E6.0 regional indicator t
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200C 1F1FA 200C ; fully-qualified # 🇺 E6.0 regional indicator u
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200C 1F1FB 200C ; fully-qualified # 🇻 E6.0 regional indicator v
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200C 1F1FC 200C ; fully-qualified # 🇼 E6.0 regional indicator w
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200C 1F1FD 200C ; fully-qualified # 🇽 E6.0 regional indicator x
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200C 1F1FE 200C ; fully-qualified # 🇾 E6.0 regional indicator y
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200C 1F1FF 200C ; fully-qualified # 🇿 E6.0 regional indicator z
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10
resources/provider-header.txt
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10
resources/provider-header.txt
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@ -0,0 +1,10 @@
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// SPDX-FileCopyrightText: 2021 Nheko Contributors
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// SPDX-FileCopyrightText: 2022 Nheko Contributors
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//
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// SPDX-License-Identifier: GPL-3.0-or-later
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#include "emoji/Provider.h"
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using namespace emoji;
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@ -146,7 +146,7 @@ Menu {
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width: 48
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height: 48
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hoverEnabled: true
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ToolTip.text: model.shortName
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ToolTip.text: model.toolTip
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ToolTip.visible: hovered
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// TODO: maybe add favorites at some point?
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onClicked: {
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57
resources/shortcodes.txt
Normal file
57
resources/shortcodes.txt
Normal file
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@ -0,0 +1,57 @@
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1F62D:sob
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1F631:scream
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1F613:sweat
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1F605:sweat_smile
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1F604:smile
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1F923:rofl
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1F60B:yum
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1F607:innocent
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1F917:hugging_face
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26A1:zap
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203C FE0F:bangbang
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2049 FE0F:interrobang
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2753:question
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2757:exclamation
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2754:white_question
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2755:white_exclamation
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1F520:big_abcd
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1F521:abcd
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1F522:1234
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1F523:symbols
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1F524:abc
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1F60D:heart_eyes
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1F927:cry_smile
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1F608:smiling_imp
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1F47F:imp
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1F261:rage
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1F624:triumph
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1F63A:smiley_cat
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1F638:smile_cat
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1F639:joy_cat
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1F63B:heart_eyes_cat
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1F63C:smirk_cat
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1F640:scream_cat
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1F4AF:100
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1F44B:wave
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1F448:point_left
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1F449:point_right
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1F446:point_up_2
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1F447:point_down
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261D FE0F:point_up
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1FAF5:point_you
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1F937:shrug
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0023 FE0F 20E3:hash
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002A FE0F 20E3:asterisk
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0030 FE0F 20E3:zero
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0031 FE0F 20E3:one
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0032 FE0F 20E3:two
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0033 FE0F 20E3:three
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0034 FE0F 20E3:four
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0035 FE0F 20E3:five
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0036 FE0F 20E3:six
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0037 FE0F 20E3:seven
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0038 FE0F 20E3:eight
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0039 FE0F 20E3:nine
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1F51F:ten
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1F4A5:boom
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1F389:tada
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7
scripts/codegen.sh
Normal file
7
scripts/codegen.sh
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@ -0,0 +1,7 @@
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#!/bin/bash
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ROOT=$(realpath "$PWD/$(dirname "$0")/..")
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cd $ROOT
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cat resources/provider-header.txt > src/emoji/Provider.cpp
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cat resources/extra_emoji.txt resources/emoji-test.txt > resources/complete-emoji.txt
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scripts/emoji_codegen.py resources/complete-emoji.txt resources/shortcodes.txt >> src/emoji/Provider.cpp
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cd - > /dev/null
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@ -2,14 +2,15 @@
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import sys
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import re
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from unidecode import unidecode
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from jinja2 import Template
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class Emoji(object):
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def __init__(self, code, shortname):
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def __init__(self, code, shortname, unicodename):
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self.code = ''.join(['\\U'+c.rjust(8, '0') for c in code.strip().split(' ')])
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self.shortname = shortname
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self.unicodename = unicodename
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def generate_qml_list(**kwargs):
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tmpl = Template('''
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@ -17,20 +18,20 @@ const QVector<Emoji> emoji::Provider::emoji = {
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{%- for c in kwargs.items() %}
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// {{ c[0].capitalize() }}
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{%- for e in c[1] %}
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Emoji{QStringLiteral(u"{{ e.code }}"), QStringLiteral(u"{{ e.shortname }}"), emoji::Emoji::Category::{{ c[0].capitalize() }}},
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Emoji{QStringLiteral(u"{{ e.code }}"), QStringLiteral(u"{{ e.shortname }}"), QStringLiteral(u"{{ e.unicodename }}"), emoji::Emoji::Category::{{ c[0].capitalize() }}},
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{%- endfor %}
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{%- endfor %}
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};
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''')
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d = dict(kwargs=kwargs)
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print(tmpl.render(d))
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if __name__ == '__main__':
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if len(sys.argv) < 2:
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print('usage: emoji_codegen.py /path/to/emoji-test.txt')
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if len(sys.argv) < 3:
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print('usage: emoji_codegen.py /path/to/emoji-test.txt /path/to/shortcodes.txt')
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sys.exit(1)
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filename = sys.argv[1]
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shortcodefilename = sys.argv[2]
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people = []
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nature = []
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'Activities': activity,
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'Objects': objects,
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'Symbols': symbols,
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'Flags': flags
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'Flags': flags,
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'Component': symbols
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}
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shortcodeDict = {}
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# for my sanity - this strips newlines
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for line in open(shortcodefilename, 'r', encoding="utf8"):
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longname, shortname = line.strip().split(':')
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shortcodeDict[longname] = shortname
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current_category = ''
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for line in open(filename, 'r', encoding="utf8"):
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if line.startswith('# group:'):
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code, qualification, charAndName = segments
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# skip unqualified versions of same unicode
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if qualification == 'unqualified':
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continue
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if qualification == 'component':
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if qualification != 'fully-qualified':
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continue
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char, name = re.match(r'^(\S+) E\d+\.\d+ (.*)$', charAndName).groups()
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shortname = name
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# until skin tone is handled, keep them around
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## discard skin tone variants for sanity
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# if "skin tone" in name and qualification != 'component':
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# continue
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# if qualification == 'component' and not "skin tone" in name:
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# continue
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#TODO: Handle skintone modifiers in a sane way
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basicallyTheSame = False
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if code in shortcodeDict:
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shortname = shortcodeDict[code]
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else:
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shortname = shortname.lower()
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if shortname.endswith(' (blood type)'):
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shortname = shortname[:-13]
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if shortname.endswith(': red hair'):
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shortname = "red_haired_" + shortname[:-10]
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if shortname.endswith(': curly hair'):
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shortname = "curly_haired_" + shortname[:-12]
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if shortname.endswith(': white hair'):
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shortname = "white_haried_" + shortname[:-12]
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if shortname.endswith(': bald'):
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shortname = "bald_" + shortname[:-6]
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if shortname.endswith(': beard'):
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shortname = "bearded_" + shortname[:-7]
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if shortname.endswith(' face'):
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shortname = shortname[:-5]
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if shortname.endswith(' button'):
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shortname = shortname[:-7]
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if shortname.endswith(' banknote'):
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shortname = shortname[:-9]
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categories[current_category].append(Emoji(code, name))
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# FIXME: Is there a better way to do this?
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matchobj = re.match(r'^flag: (.*)$', shortname)
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if shortname.startswith("flag: "):
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country = shortname[5:]
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shortname = country + " flag"
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shortname = shortname.replace("u.s.", "us")
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shortname = shortname.replace("&", "and")
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if shortname == name.lower():
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basicallyTheSame = True
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shortname = shortname.replace("-", "_")
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shortname = re.sub(r'\W', '_', shortname)
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shortname, = re.match(r'^_*(.+)_*$', shortname).groups()
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shortname = re.sub(r'_{2,}', '_', shortname)
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shortname = unidecode(shortname)
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# if basicallyTheSame:
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# shortname = ""
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categories[current_category].append(Emoji(code, shortname, name))
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# Use xclip to pipe the output to clipboard.
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# e.g ./codegen.py emoji.json | xclip -sel clip
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# e.g ./emoji_codegen.py emoji.json | xclip -sel clip
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# alternatively - delete the var from src/emoji/Provider.cpp, and do ./codegen.sh emojis shortcodes >> ../src/emoji/Provider.cpp
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generate_qml_list(people=people, nature=nature, food=food, activity=activity, travel=travel, objects=objects, symbols=symbols, flags=flags)
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@ -2,6 +2,8 @@
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1. Get the latest emoji-test.txt from here: https://unicode.org/Public/emoji/
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2. Overwrite the existing resources/emoji-test.txt with the new one
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3. Run `./scripts/emoji_codegen.py resources/emoji-test.txt` and replace the current tail of src/emoji/Provider.cpp with the new output
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3. Run `./scripts/emoji_codegen.py resources/emoji-test.txt resources/shortcodes.txt` and replace the current tail of src/emoji/Provider.cpp with the new output
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4. `make lint`
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5. Compile and test
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@ -34,6 +34,7 @@ EmojiModel::roleNames() const
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roles = QAbstractListModel::roleNames();
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roles[static_cast<int>(EmojiModel::Roles::Unicode)] = QByteArrayLiteral("unicode");
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roles[static_cast<int>(EmojiModel::Roles::ShortName)] = QByteArrayLiteral("shortName");
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roles[static_cast<int>(EmojiModel::Roles::UnicodeName)] = QByteArrayLiteral("unicodeName");
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roles[static_cast<int>(EmojiModel::Roles::Category)] = QByteArrayLiteral("category");
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roles[static_cast<int>(EmojiModel::Roles::Emoji)] = QByteArrayLiteral("emoji");
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}
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@ -58,10 +59,14 @@ EmojiModel::data(const QModelIndex &index, int role) const
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return Provider::emoji[index.row()].unicode;
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case Qt::ToolTipRole:
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return Provider::emoji[index.row()].shortName + ", " +
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Provider::emoji[index.row()].unicodeName;
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case CompletionModel::SearchRole2:
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case static_cast<int>(EmojiModel::Roles::UnicodeName):
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return Provider::emoji[index.row()].unicodeName;
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case CompletionModel::SearchRole:
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case static_cast<int>(EmojiModel::Roles::ShortName):
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return Provider::emoji[index.row()].shortName;
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case static_cast<int>(EmojiModel::Roles::Category):
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return QVariant::fromValue(Provider::emoji[index.row()].category);
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@ -26,6 +26,7 @@ public:
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Unicode = Qt::UserRole, // unicode of emoji
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Category, // category of emoji
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ShortName, // shortext of the emoji
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UnicodeName, // true unicode name of the emoji
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Emoji, // Contains everything from the Emoji
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};
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File diff suppressed because it is too large
Load diff
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@ -35,11 +35,13 @@ public:
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Q_PROPERTY(const QString &unicode MEMBER unicode)
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Q_PROPERTY(const QString &shortName MEMBER shortName)
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Q_PROPERTY(const QString &unicodeName MEMBER unicodeName)
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Q_PROPERTY(emoji::Emoji::Category category MEMBER category)
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public:
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QString unicode;
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QString shortName;
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QString unicodeName;
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Category category;
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};
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