Merge branch 'master' of https://github.com/TheDrawingCoder-Gamer/nheko into TheDrawingCoder-Gamer-master

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Nicolas Werner 2022-05-06 15:41:51 +02:00
commit d4b7712a66
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12 changed files with 5058 additions and 2967 deletions

1
.gitignore vendored
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@ -7,6 +7,7 @@ cscope*
/.exrc
.gdb_history
.hunter
resources/complete-emoji.txt
# GTAGS
GTAGS

27
resources/extra_emoji.txt Normal file
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@ -0,0 +1,27 @@
# group: Symbols
200C 1F1E6 200C ; fully-qualified # ‌🇦‌ E6.0 regional indicator a
200C 1F1E7 200C ; fully-qualified # ‌🇧‌ E6.0 regional indicator b
200C 1F1E8 200C ; fully-qualified # ‌🇨‌ E6.0 regional indicator c
200C 1F1E9 200C ; fully-qualified # ‌🇩‌ E6.0 regional indicator d
200C 1F1EA 200C ; fully-qualified # ‌🇪‌ E6.0 regional indicator e
200C 1F1EB 200C ; fully-qualified # ‌🇫‌ E6.0 regional indicator f
200C 1F1EC 200C ; fully-qualified # ‌🇬‌ E6.0 regional indicator g
200C 1F1ED 200C ; fully-qualified # ‌🇭‌ E6.0 regional indicator h
200C 1F1EE 200C ; fully-qualified # ‌🇮‌ E6.0 regional indicator i
200C 1F1EF 200C ; fully-qualified # ‌🇯‌ E6.0 regional indicator j
200C 1F1F0 200C ; fully-qualified # ‌🇰‌ E6.0 regional indicator k
200C 1F1F1 200C ; fully-qualified # ‌🇱‌ E6.0 regional indicator l
200C 1F1F2 200C ; fully-qualified # ‌🇲‌ E6.0 regional indicator m
200C 1F1F3 200C ; fully-qualified # ‌🇳‌ E6.0 regional indicator n
200C 1F1F4 200C ; fully-qualified # ‌🇴‌ E6.0 regional indicator o
200C 1F1F5 200C ; fully-qualified # ‌🇵‌ E6.0 regional indicator p
200C 1F1F6 200C ; fully-qualified # ‌🇶‌ E6.0 regional indicator q
200C 1F1F7 200C ; fully-qualified # ‌🇷‌ E6.0 regional indicator r
200C 1F1F8 200C ; fully-qualified # ‌🇸‌ E6.0 regional indicator s
200C 1F1F9 200C ; fully-qualified # ‌🇹‌ E6.0 regional indicator t
200C 1F1FA 200C ; fully-qualified # ‌🇺‌ E6.0 regional indicator u
200C 1F1FB 200C ; fully-qualified # ‌🇻‌ E6.0 regional indicator v
200C 1F1FC 200C ; fully-qualified # ‌🇼‌ E6.0 regional indicator w
200C 1F1FD 200C ; fully-qualified # ‌🇽‌ E6.0 regional indicator x
200C 1F1FE 200C ; fully-qualified # ‌🇾‌ E6.0 regional indicator y
200C 1F1FF 200C ; fully-qualified # ‌🇿‌ E6.0 regional indicator z

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@ -0,0 +1,10 @@
// SPDX-FileCopyrightText: 2021 Nheko Contributors
// SPDX-FileCopyrightText: 2022 Nheko Contributors
//
// SPDX-License-Identifier: GPL-3.0-or-later
#include "emoji/Provider.h"
using namespace emoji;

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@ -146,7 +146,7 @@ Menu {
width: 48
height: 48
hoverEnabled: true
ToolTip.text: model.shortName
ToolTip.text: model.toolTip
ToolTip.visible: hovered
// TODO: maybe add favorites at some point?
onClicked: {

55
resources/shortcodes.txt Normal file
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@ -0,0 +1,55 @@
1F62D:sob
1F631:scream
1F613:sweat
1F605:sweat_smile
1F604:smile
1F923:rofl
1F60B:yum
1F607:innocent
1F917:hugging_face
26A1:zap
203C FE0F:bangbang
2049 FE0F:interrobang
2753:question
2757:exclamation
2754:white_question
2755:white_exclamation
1F520:big_abcd
1F521:abcd
1F522:1234
1F523:symbols
1F524:abc
1F60D:heart_eyes
1F927:cry_smile
1F608:smiling_imp
1F47F:imp
1F261:rage
1F624:triumph
1F63A:smiley_cat
1F638:smile_cat
1F639:joy_cat
1F63B:heart_eyes_cat
1F63C:smirk_cat
1F640:scream_cat
1F4AF:100
1F44B:wave
1F448:point_left
1F449:point_right
1F446:point_up_2
1F447:point_down
261D FE0F:point_up
1FAF5:point_you
1F937:shrug
0023 FE0F 20E3:hash
002A FE0F 20E3:asterisk
0030 FE0F 20E3:zero
0031 FE0F 20E3:one
0032 FE0F 20E3:two
0033 FE0F 20E3:three
0034 FE0F 20E3:four
0035 FE0F 20E3:five
0036 FE0F 20E3:six
0037 FE0F 20E3:seven
0038 FE0F 20E3:eight
0039 FE0F 20E3:nine
1F51F:ten

7
scripts/codegen.sh Normal file
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@ -0,0 +1,7 @@
#!/bin/bash
ROOT=$(realpath "$PWD/$(dirname "$0")/..")
cd $ROOT
cat resources/provider-header.txt > src/emoji/Provider.cpp
cat resources/extra_emoji.txt resources/emoji-test.txt > resources/complete-emoji.txt
scripts/emoji_codegen.py resources/complete-emoji.txt resources/shortcodes.txt >> src/emoji/Provider.cpp
cd - > /dev/null

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@ -2,14 +2,15 @@
import sys
import re
from unidecode import unidecode
from jinja2 import Template
class Emoji(object):
def __init__(self, code, shortname):
def __init__(self, code, shortname, unicodename):
self.code = ''.join(['\\U'+c.rjust(8, '0') for c in code.strip().split(' ')])
self.shortname = shortname
self.unicodename = unicodename
def generate_qml_list(**kwargs):
tmpl = Template('''
@ -17,20 +18,20 @@ const QVector<Emoji> emoji::Provider::emoji = {
{%- for c in kwargs.items() %}
// {{ c[0].capitalize() }}
{%- for e in c[1] %}
Emoji{QStringLiteral(u"{{ e.code }}"), QStringLiteral(u"{{ e.shortname }}"), emoji::Emoji::Category::{{ c[0].capitalize() }}},
Emoji{QStringLiteral(u"{{ e.code }}"), QStringLiteral(u"{{ e.shortname }}"), QStringLiteral(u"{{ e.unicodename }}"), emoji::Emoji::Category::{{ c[0].capitalize() }}},
{%- endfor %}
{%- endfor %}
};
''')
d = dict(kwargs=kwargs)
print(tmpl.render(d))
if __name__ == '__main__':
if len(sys.argv) < 2:
print('usage: emoji_codegen.py /path/to/emoji-test.txt')
if len(sys.argv) < 3:
print('usage: emoji_codegen.py /path/to/emoji-test.txt /path/to/shortcodes.txt')
sys.exit(1)
filename = sys.argv[1]
shortcodefilename = sys.argv[2]
people = []
nature = []
@ -50,9 +51,14 @@ if __name__ == '__main__':
'Activities': activity,
'Objects': objects,
'Symbols': symbols,
'Flags': flags
'Flags': flags,
'Component': symbols
}
shortcodeDict = {}
# for my sanity - this strips newlines
for line in open(shortcodefilename, 'r', encoding="utf8"):
longname, shortname = line.strip().split(':')
shortcodeDict[longname] = shortname
current_category = ''
for line in open(filename, 'r', encoding="utf8"):
if line.startswith('# group:'):
@ -68,16 +74,65 @@ if __name__ == '__main__':
code, qualification, charAndName = segments
# skip unqualified versions of same unicode
if qualification == 'unqualified':
if qualification != 'fully-qualified':
continue
if qualification == 'component':
continue
char, name = re.match(r'^(\S+) E\d+\.\d+ (.*)$', charAndName).groups()
shortname = name
# until skin tone is handled, keep them around
# discard skin tone variants for sanity
# __contains__ is so stupid i hate prototype languages
# if name.__contains__("skin tone") and qualification != 'component':
# continue
# if qualification == 'component' and not name.__contains__("skin tone"):
# continue
#TODO: Handle skintone modifiers in a sane way
basicallyTheSame = False
if code in shortcodeDict:
shortname = shortcodeDict[code]
else:
shortname = shortname.lower()
if shortname.endswith(' (blood type)'):
shortname = shortname[:-13]
if shortname.endswith(': red hair'):
shortname = "red_haired_" + shortname[:-10]
if shortname.endswith(': curly hair'):
shortname = "curly_haired_" + shortname[:-12]
if shortname.endswith(': white hair'):
shortname = "white_haried_" + shortname[:-12]
if shortname.endswith(': bald'):
shortname = "bald_" + shortname[:-6]
if shortname.endswith(': beard'):
shortname = "bearded_" + shortname[:-7]
if shortname.endswith(' face'):
shortname = shortname[:-5]
if shortname.endswith(' button'):
shortname = shortname[:-7]
if shortname.endswith(' banknote'):
shortname = shortname[:-9]
categories[current_category].append(Emoji(code, name))
# FIXME: Is there a better way to do this?
matchobj = re.match(r'^flag: (.*)$', shortname)
if shortname.startswith("flag: "):
country = shortname[5:]
shortname = country + " flag"
shortname = shortname.replace("u.s.", "us")
shortname = shortname.replace("&", "and")
if shortname == name.lower():
basicallyTheSame = True
shortname = shortname.replace("-", "_")
shortname = re.sub(r'\W', '_', shortname)
shortname, = re.match(r'^_*(.+)_*$', shortname).groups()
shortname = re.sub(r'_{2,}', '_', shortname)
shortname = unidecode(shortname)
# if basicallyTheSame:
# shortname = ""
categories[current_category].append(Emoji(code, shortname, name))
# Use xclip to pipe the output to clipboard.
# e.g ./codegen.py emoji.json | xclip -sel clip
# alternatively - delete the var from src/emoji/Provider.cpp, and do ./codegen.py emojis shortcodes >> src/emoji/Provider.cpp
generate_qml_list(people=people, nature=nature, food=food, activity=activity, travel=travel, objects=objects, symbols=symbols, flags=flags)

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@ -2,6 +2,8 @@
1. Get the latest emoji-test.txt from here: https://unicode.org/Public/emoji/
2. Overwrite the existing resources/emoji-test.txt with the new one
3. Run `./scripts/emoji_codegen.py resources/emoji-test.txt` and replace the current tail of src/emoji/Provider.cpp with the new output
3. Run `./scripts/emoji_codegen.py resources/emoji-test.txt resources/shortcodes.txt` and replace the current tail of src/emoji/Provider.cpp with the new output
4. `make lint`
5. Compile and test

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@ -34,6 +34,7 @@ EmojiModel::roleNames() const
roles = QAbstractListModel::roleNames();
roles[static_cast<int>(EmojiModel::Roles::Unicode)] = QByteArrayLiteral("unicode");
roles[static_cast<int>(EmojiModel::Roles::ShortName)] = QByteArrayLiteral("shortName");
roles[static_cast<int>(EmojiModel::Roles::UnicodeName)] = QByteArrayLiteral("unicodeName");
roles[static_cast<int>(EmojiModel::Roles::Category)] = QByteArrayLiteral("category");
roles[static_cast<int>(EmojiModel::Roles::Emoji)] = QByteArrayLiteral("emoji");
}
@ -58,10 +59,12 @@ EmojiModel::data(const QModelIndex &index, int role) const
return Provider::emoji[index.row()].unicode;
case Qt::ToolTipRole:
case CompletionModel::SearchRole2:
case static_cast<int>(EmojiModel::Roles::UnicodeName):
return Provider::emoji[index.row()].unicodeName;
case CompletionModel::SearchRole:
case static_cast<int>(EmojiModel::Roles::ShortName):
return Provider::emoji[index.row()].shortName;
case static_cast<int>(EmojiModel::Roles::Category):
return QVariant::fromValue(Provider::emoji[index.row()].category);

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@ -26,6 +26,7 @@ public:
Unicode = Qt::UserRole, // unicode of emoji
Category, // category of emoji
ShortName, // shortext of the emoji
UnicodeName, // true unicode name of the emoji
Emoji, // Contains everything from the Emoji
};

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@ -35,11 +35,13 @@ public:
Q_PROPERTY(const QString &unicode MEMBER unicode)
Q_PROPERTY(const QString &shortName MEMBER shortName)
Q_PROPERTY(const QString &unicodeName MEMBER unicodeName)
Q_PROPERTY(emoji::Emoji::Category category MEMBER category)
public:
QString unicode;
QString shortName;
QString unicodeName;
Category category;
};