diff --git a/resources/qml/dialogs/ImageOverlay.qml b/resources/qml/dialogs/ImageOverlay.qml index fb68fc12..e12777bf 100644 --- a/resources/qml/dialogs/ImageOverlay.qml +++ b/resources/qml/dialogs/ImageOverlay.qml @@ -48,8 +48,10 @@ Window { Item { id: imgContainer - property int imgSrcWidth: (imageOverlay.originalWidth && imageOverlay.originalWidth > 100) ? imageOverlay.originalWidth : Screen.width - property int imgSrcHeight: imageOverlay.proportionalHeight ? imgSrcWidth * imageOverlay.proportionalHeight : Screen.height + property int imgSrcWidth: (imageOverlay.originalWidth && imageOverlay.originalWidth > 100) ? imageOverlay.originalWidth : imageOverlay.width + property int imgSrcHeight: imageOverlay.proportionalHeight ? imgSrcWidth * imageOverlay.proportionalHeight : imageOverlay.height + readonly property int physicalWidth: width * scale + readonly property int physicalHeight: height * scale property double initialScale: Math.min(Window.height/imgSrcHeight, Window.width/imgSrcWidth, 1.0) @@ -59,6 +61,22 @@ Window { x: (parent.width - width) / 2 y: (parent.height - height) / 2 + onXChanged: { + if (physicalWidth < imageOverlay.width) + x = (parent.width - width) / 2; + } + onYChanged: { + if (physicalHeight < imageOverlay.height) + y = (parent.height - height) / 2; + } + + Behavior on rotation { + NumberAnimation { + duration: 100 + easing.type: Easing.InOutQuad + } + } + Image { id: img @@ -89,13 +107,30 @@ Window { } Item { - anchors.fill: parent + id: handlerContainer + function snapImageRotation() + { + // snap to 15-degree angles + let rotationOffset = imgContainer.rotation % 15; + if (rotationOffset != 0) + { + if (rotationOffset < 7.5) + imgContainer.rotation -= rotationOffset; + else + imgContainer.rotation += rotationOffset; + + } + } + + anchors.fill: parent PinchHandler { target: imgContainer maximumScale: 10 minimumScale: 0.1 + + onGrabChanged: handlerContainer.snapImageRotation() } WheelHandler { @@ -105,10 +140,16 @@ Window { // and we don't yet distinguish mice and trackpads on Wayland either acceptedDevices: PointerDevice.Mouse | PointerDevice.TouchPad target: imgContainer + + onWheel: handlerContainer.snapImageRotation() } DragHandler { target: imgContainer + xAxis.enabled: imgContainer.physicalWidth > imageOverlay.width + yAxis.enabled: imgContainer.physicalHeight > imageOverlay.height + + onGrabChanged: handlerContainer.snapImageRotation() } HoverHandler {