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Merge pull request #1731 from q234rty/master
Use `XDG_ACTIVATION_TOKEN` from environment variables by default
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commit
f1f7f8e730
1 changed files with 4 additions and 1 deletions
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@ -259,7 +259,10 @@ main(int argc, char *argv[])
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// getting a valid activation token on wayland is a bit of a pain, it works most reliably
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// getting a valid activation token on wayland is a bit of a pain, it works most reliably
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// when you have an actual window, that has the focus...
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// when you have an actual window, that has the focus...
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auto waylandApp = app.nativeInterface<QNativeInterface::QWaylandApplication>();
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auto waylandApp = app.nativeInterface<QNativeInterface::QWaylandApplication>();
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if (waylandApp) {
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// When the token is set in the env, use it by default as that's what we're supposed to do
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// But leave a env knob so users can workaround terminal emulators that leak tokens
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if (waylandApp &&
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(!qEnvironmentVariableIsEmpty("NHEKO_FORCE_ACTIVATION_SPLASH") || token.isEmpty())) {
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QQuickView window;
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QQuickView window;
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window.setTitle("Activate main instance");
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window.setTitle("Activate main instance");
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window.setMaximumSize(QSize(100, 50));
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window.setMaximumSize(QSize(100, 50));
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