/* * nheko Copyright (C) 2017 Konstantinos Sideris * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #pragma once #include #include #include #include #include "Avatar.h" #include "Badge.h" #include "RippleOverlay.h" #include "RoomState.h" class RoomInfoListItem : public QWidget { Q_OBJECT public: RoomInfoListItem(RoomState state, QString room_id, QWidget *parent = 0); ~RoomInfoListItem(); void updateUnreadMessageCount(int count); void clearUnreadMessageCount(); void setState(const RoomState &state); inline bool isPressed() const; inline RoomState state() const; inline void setAvatar(const QImage &avatar_image); inline int unreadMessageCount() const; signals: void clicked(const QString &room_id); public slots: void setPressedState(bool state); protected: void mousePressEvent(QMouseEvent *event) override; private: void setElidedText(QLabel *label, QString text, int width); RippleOverlay *ripple_overlay_; RoomState state_; QString room_id_; QHBoxLayout *topLayout_; QVBoxLayout *avatarLayout_; QVBoxLayout *textLayout_; QWidget *avatarWidget_; QWidget *textWidget_; QLabel *roomName_; QLabel *roomTopic_; Avatar *roomAvatar_; Badge *unreadMessagesBadge_; QString pressed_style_; QString normal_style_; bool is_pressed_; int max_height_; int unread_msg_count_; }; inline int RoomInfoListItem::unreadMessageCount() const { return unread_msg_count_; } inline bool RoomInfoListItem::isPressed() const { return is_pressed_; } inline RoomState RoomInfoListItem::state() const { return state_; } inline void RoomInfoListItem::setAvatar(const QImage &avatar_image) { roomAvatar_->setImage(avatar_image); }