#pragma once #include #include #include #include #include #include #include #include "mtx/events/collections.hpp" #include "mtx/events/voip.hpp" #include "mtx/responses/turn_server.hpp" class UserSettings; class WebRTCSession; class CallManager : public QObject { Q_OBJECT public: CallManager(QSharedPointer); void sendInvite(const QString &roomid); void hangUp(); bool onActiveCall(); public slots: void syncEvent(const mtx::events::collections::TimelineEvents &event); signals: void newMessage(const QString &roomid, const mtx::events::msg::CallInvite&); void newMessage(const QString &roomid, const mtx::events::msg::CallCandidates&); void newMessage(const QString &roomid, const mtx::events::msg::CallAnswer&); void newMessage(const QString &roomid, const mtx::events::msg::CallHangUp&); void turnServerRetrieved(const mtx::responses::TurnServer&); void newCallParty( const QString &userid, const QString &displayName, const QString &roomName, const QString &avatarUrl); private slots: void retrieveTurnServer(); private: WebRTCSession& session_; QString roomid_; std::string callid_; const uint32_t timeoutms_ = 120000; std::vector remoteICECandidates_; mtx::responses::TurnServer turnServer_; QTimer turnServerTimer_; QSharedPointer settings_; QMediaPlayer player_; template bool handleEvent_(const mtx::events::collections::TimelineEvents &event); void handleEvent(const mtx::events::RoomEvent&); void handleEvent(const mtx::events::RoomEvent&); void handleEvent(const mtx::events::RoomEvent&); void handleEvent(const mtx::events::RoomEvent&); void answerInvite(const mtx::events::msg::CallInvite&); void generateCallID(); void endCall(); void setTurnServers(); void playRingtone(const QString &ringtone, bool repeat); void stopRingtone(); };