// SPDX-FileCopyrightText: 2021 Nheko Contributors // SPDX-FileCopyrightText: 2022 Nheko Contributors // // SPDX-License-Identifier: GPL-3.0-or-later #pragma once #include #include #include #include #include "timeline/TimelineModel.h" // This is an AnimatedImage, that can draw encrypted images class MxcAnimatedImage : public QQuickItem { Q_OBJECT Q_PROPERTY(TimelineModel *roomm READ room WRITE setRoom NOTIFY roomChanged REQUIRED) Q_PROPERTY(QString eventId READ eventId WRITE setEventId NOTIFY eventIdChanged) Q_PROPERTY(bool animatable READ animatable NOTIFY animatableChanged) Q_PROPERTY(bool loaded READ loaded NOTIFY loadedChanged) Q_PROPERTY(bool play READ play WRITE setPlay NOTIFY playChanged) public: MxcAnimatedImage(QQuickItem *parent = nullptr) : QQuickItem(parent) { connect(this, &MxcAnimatedImage::eventIdChanged, &MxcAnimatedImage::startDownload); connect(this, &MxcAnimatedImage::roomChanged, &MxcAnimatedImage::startDownload); connect(&movie, &QMovie::frameChanged, this, &MxcAnimatedImage::newFrame); setFlag(QQuickItem::ItemHasContents); // setAcceptHoverEvents(true); } bool animatable() const { return animatable_; } bool loaded() const { return buffer.size() > 0; } bool play() const { return play_; } QString eventId() const { return eventId_; } TimelineModel *room() const { return room_; } void setEventId(QString newEventId) { if (eventId_ != newEventId) { eventId_ = newEventId; emit eventIdChanged(); } } void setRoom(TimelineModel *room) { if (room_ != room) { room_ = room; emit roomChanged(); } } void setPlay(bool newPlay) { if (play_ != newPlay) { play_ = newPlay; movie.setPaused(!play_); emit playChanged(); } } QSGNode *updatePaintNode(QSGNode *oldNode, QQuickItem::UpdatePaintNodeData *updatePaintNodeData) override; signals: void roomChanged(); void eventIdChanged(); void animatableChanged(); void loadedChanged(); void playChanged(); private slots: void startDownload(); void newFrame(int frame) { currentFrame = frame; imageDirty = true; update(); } private: TimelineModel *room_ = nullptr; QString eventId_; QString filename_; bool animatable_ = false; QBuffer buffer; QMovie movie; int currentFrame = 0; bool imageDirty = true; bool play_ = true; };