macro(fix_project_version) if (NOT PROJECT_VERSION_PATCH) set(PROJECT_VERSION_PATCH 0) endif() if (NOT PROJECT_VERSION_TWEAK) set(PROJECT_VERSION_TWEAK 0) endif() endmacro() macro(add_project_meta FILES_TO_INCLUDE) if (NOT RESOURCE_FOLDER) set(RESOURCE_FOLDER resources) endif() if (NOT ICON_NAME) set(ICON_NAME nheko) endif() if (APPLE) set(ICON_FILE ${RESOURCE_FOLDER}/${ICON_NAME}.icns) elseif (WIN32) set(ICON_FILE ${RESOURCE_FOLDER}/${ICON_NAME}.ico) endif() if (WIN32) configure_file("${PROJECT_SOURCE_DIR}/cmake/windows_metafile.rc.in" "windows_metafile.rc" ) set(RES_FILES "windows_metafile.rc") set(CMAKE_RC_COMPILER_INIT windres) ENABLE_LANGUAGE(RC) SET(CMAKE_RC_COMPILE_OBJECT " -O coff -i -o ") endif() if (APPLE) set_source_files_properties(${ICON_FILE} PROPERTIES MACOSX_PACKAGE_LOCATION Resources) # Identify MacOS bundle set(MACOSX_BUNDLE_BUNDLE_NAME ${PROJECT_NAME}) set(MACOSX_BUNDLE_BUNDLE_VERSION ${PROJECT_VERSION}) set(MACOSX_BUNDLE_LONG_VERSION_STRING ${PROJECT_VERSION}) set(MACOSX_BUNDLE_SHORT_VERSION_STRING "${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}") set(MACOSX_BUNDLE_COPYRIGHT ${COPYRIGHT}) set(MACOSX_BUNDLE_GUI_IDENTIFIER ${IDENTIFIER}) set(MACOSX_BUNDLE_ICON_FILE ${ICON_NAME}) endif() if (APPLE) set(${FILES_TO_INCLUDE} ${ICON_FILE}) elseif (WIN32) set(${FILES_TO_INCLUDE} ${RES_FILES}) endif() endmacro() macro(init_os_bundle) if (APPLE) set(OS_BUNDLE MACOSX_BUNDLE) elseif (WIN32) IF(CMAKE_BUILD_TYPE MATCHES Release) set(OS_BUNDLE WIN32) endif() endif() endmacro() macro(fix_win_compiler) if (MSVC) set_target_properties(${PROJECT_NAME} PROPERTIES WIN32_EXECUTABLE YES LINK_FLAGS "/ENTRY:mainCRTStartup" ) endif() endmacro() init_os_bundle() fix_win_compiler()