// SPDX-FileCopyrightText: 2021 Nheko Contributors // // SPDX-License-Identifier: GPL-3.0-or-later #pragma once #include #include #include #include #include #include #include #include #include "TimelineModel.h" class TimelineViewManager; class RoomlistModel : public QAbstractListModel { Q_OBJECT Q_PROPERTY(TimelineModel *currentRoom READ currentRoom NOTIFY currentRoomChanged RESET resetCurrentRoom) public: enum Roles { AvatarUrl = Qt::UserRole, RoomName, RoomId, LastMessage, Time, Timestamp, HasUnreadMessages, HasLoudNotification, NotificationCount, IsInvite, IsSpace, Tags, }; RoomlistModel(TimelineViewManager *parent = nullptr); QHash roleNames() const override; int rowCount(const QModelIndex &parent = QModelIndex()) const override { (void)parent; return (int)roomids.size(); } QVariant data(const QModelIndex &index, int role) const override; QSharedPointer getRoomById(QString id) const { if (models.contains(id)) return models.value(id); else return {}; } public slots: void initializeRooms(); void sync(const mtx::responses::Rooms &rooms); void clear(); int roomidToIndex(QString roomid) { for (int i = 0; i < (int)roomids.size(); i++) { if (roomids[i] == roomid) return i; } return -1; } void acceptInvite(QString roomid); void declineInvite(QString roomid); void leave(QString roomid); TimelineModel *currentRoom() const { return currentRoom_.get(); } void setCurrentRoom(QString roomid); void resetCurrentRoom() { currentRoom_ = nullptr; emit currentRoomChanged(); } private slots: void updateReadStatus(const std::map roomReadStatus_); signals: void totalUnreadMessageCountUpdated(int unreadMessages); void currentRoomChanged(); private: void addRoom(const QString &room_id, bool suppressInsertNotification = false); TimelineViewManager *manager = nullptr; std::vector roomids; QHash invites; QHash> models; std::map roomReadStatus; QSharedPointer currentRoom_; friend class FilteredRoomlistModel; }; class FilteredRoomlistModel : public QSortFilterProxyModel { Q_OBJECT Q_PROPERTY(TimelineModel *currentRoom READ currentRoom NOTIFY currentRoomChanged RESET resetCurrentRoom) public: FilteredRoomlistModel(RoomlistModel *model, QObject *parent = nullptr); bool lessThan(const QModelIndex &left, const QModelIndex &right) const override; public slots: int roomidToIndex(QString roomid) { return mapFromSource(roomlistmodel->index(roomlistmodel->roomidToIndex(roomid))) .row(); } void acceptInvite(QString roomid) { roomlistmodel->acceptInvite(roomid); } void declineInvite(QString roomid) { roomlistmodel->declineInvite(roomid); } void leave(QString roomid) { roomlistmodel->leave(roomid); } void toggleTag(QString roomid, QString tag, bool on); TimelineModel *currentRoom() const { return roomlistmodel->currentRoom(); } void setCurrentRoom(QString roomid) { roomlistmodel->setCurrentRoom(std::move(roomid)); } void resetCurrentRoom() { roomlistmodel->resetCurrentRoom(); } void nextRoom(); void previousRoom(); signals: void currentRoomChanged(); private: short int calculateImportance(const QModelIndex &idx) const; RoomlistModel *roomlistmodel; bool sortByImportance = true; };