#pragma once #include #include #include #include "CacheStructs.h" /// Convenience class which connects events emmited from threads /// outside of main with the UI code. class ThreadProxy : public QObject { Q_OBJECT signals: void error(const QString &msg); void nameEventSent(const QString &); void topicEventSent(); void stopLoading(); }; class RoomSettings : public QObject { Q_OBJECT Q_PROPERTY(QString roomName READ roomName CONSTANT) Q_PROPERTY(QString roomId READ roomId CONSTANT) Q_PROPERTY(QString roomVersion READ roomVersion CONSTANT) Q_PROPERTY(QString roomAvatarUrl READ roomAvatarUrl NOTIFY avatarUrlChanged) Q_PROPERTY(int memberCount READ memberCount CONSTANT) Q_PROPERTY(int notifications READ notifications NOTIFY notificationsChanged) Q_PROPERTY(int accessJoinRules READ accessJoinRules NOTIFY accessJoinRulesChanged) Q_PROPERTY(bool isLoading READ isLoading NOTIFY loadingChanged) Q_PROPERTY(bool canChangeJoinRules READ canChangeJoinRules CONSTANT) Q_PROPERTY(bool canChangeNameAndTopic READ canChangeNameAndTopic CONSTANT) Q_PROPERTY(bool canChangeAvatar READ canChangeAvatar CONSTANT) Q_PROPERTY(bool isEncryptionEnabled READ isEncryptionEnabled NOTIFY encryptionChanged) Q_PROPERTY(bool respondsToKeyRequests READ respondsToKeyRequests NOTIFY keyRequestsChanged) public: RoomSettings(QString roomid, QObject *parent = nullptr); QString roomName() const; QString roomId() const; QString roomVersion() const; QString roomAvatarUrl(); int memberCount() const; int notifications(); int accessJoinRules(); bool respondsToKeyRequests(); bool isLoading() const; //! Whether the user has enough power level to send m.room.join_rules events. bool canChangeJoinRules() const; //! Whether the user has enough power level to send m.room.name & m.room.topic events. bool canChangeNameAndTopic() const; //! Whether the user has enough power level to send m.room.avatar event. bool canChangeAvatar() const; bool isEncryptionEnabled() const; Q_INVOKABLE void changeNotifications(int currentIndex); Q_INVOKABLE void changeAccessRules(int index); Q_INVOKABLE void changeKeyRequestsPreference(bool isOn); Q_INVOKABLE void enableEncryption(); Q_INVOKABLE void updateAvatar(); signals: void notificationsChanged(); void accessJoinRulesChanged(); void keyRequestsChanged(); void encryptionChanged(); void avatarUrlChanged(); void loadingChanged(); void displayError(const QString &errorMessage); public slots: void avatarChanged(); void stopLoading(); private: void retrieveRoomInfo(); void updateAccessRules(const std::string &room_id, const mtx::events::state::JoinRules &, const mtx::events::state::GuestAccess &); private: QString roomid_; bool usesEncryption_ = false; bool isLoading_ = false; RoomInfo info_; int notifications_ = 0; int accessRules_ = 0; };