#pragma once #include #include #include namespace ui { enum class AvatarType { Icon, Image, Letter }; // Default font size. const int FontSize = 16; // Default avatar size. Width and height. const int AvatarSize = 40; enum class ButtonPreset { FlatPreset, CheckablePreset }; enum class RippleStyle { CenteredRipple, PositionedRipple, NoRipple }; enum class OverlayStyle { NoOverlay, TintedOverlay, GrayOverlay }; enum class Role { Default, Primary, Secondary }; enum class ButtonIconPlacement { LeftIcon, RightIcon }; enum class ProgressType { DeterminateProgress, IndeterminateProgress }; enum class Color { Black, BrightWhite, FadedWhite, MediumWhite, DarkGreen, LightGreen, BrightGreen, Gray, Red, Blue, Transparent }; } // namespace ui class Theme : public QObject { Q_OBJECT public: explicit Theme(QObject *parent = 0); ~Theme(); QColor getColor(const QString &key) const; void setColor(const QString &key, const QColor &color); void setColor(const QString &key, ui::Color color); private: QColor rgba(int r, int g, int b, qreal a) const; QHash colors_; };