matrixion/src/ui/MxcAnimatedImage.h

92 lines
2.6 KiB
C++

// SPDX-FileCopyrightText: Nheko Contributors
//
// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
#include <QBuffer>
#include <QMovie>
#include <QObject>
#include <QQuickItem>
#include "timeline/TimelineModel.h"
// This is an AnimatedImage, that can draw encrypted images
class MxcAnimatedImage : public QQuickItem
{
Q_OBJECT
Q_PROPERTY(TimelineModel *roomm READ room WRITE setRoom NOTIFY roomChanged REQUIRED)
Q_PROPERTY(QString eventId READ eventId WRITE setEventId NOTIFY eventIdChanged)
Q_PROPERTY(bool animatable READ animatable NOTIFY animatableChanged)
Q_PROPERTY(bool loaded READ loaded NOTIFY loadedChanged)
Q_PROPERTY(bool play READ play WRITE setPlay NOTIFY playChanged)
public:
MxcAnimatedImage(QQuickItem *parent = nullptr)
: QQuickItem(parent)
{
connect(this, &MxcAnimatedImage::eventIdChanged, &MxcAnimatedImage::startDownload);
connect(this, &MxcAnimatedImage::roomChanged, &MxcAnimatedImage::startDownload);
connect(&movie, &QMovie::frameChanged, this, &MxcAnimatedImage::newFrame);
setFlag(QQuickItem::ItemHasContents);
// setAcceptHoverEvents(true);
}
bool animatable() const { return animatable_; }
bool loaded() const { return buffer.size() > 0; }
bool play() const { return play_; }
QString eventId() const { return eventId_; }
TimelineModel *room() const { return room_; }
void setEventId(QString newEventId)
{
if (eventId_ != newEventId) {
eventId_ = newEventId;
emit eventIdChanged();
}
}
void setRoom(TimelineModel *room)
{
if (room_ != room) {
room_ = room;
emit roomChanged();
}
}
void setPlay(bool newPlay)
{
if (play_ != newPlay) {
play_ = newPlay;
movie.setPaused(!play_);
emit playChanged();
}
}
void geometryChanged(const QRectF &newGeometry, const QRectF &oldGeometry) override;
QSGNode *updatePaintNode(QSGNode *oldNode,
QQuickItem::UpdatePaintNodeData *updatePaintNodeData) override;
signals:
void roomChanged();
void eventIdChanged();
void animatableChanged();
void loadedChanged();
void playChanged();
private slots:
void startDownload();
void newFrame(int frame)
{
currentFrame = frame;
imageDirty = true;
update();
}
private:
TimelineModel *room_ = nullptr;
QString eventId_;
QString filename_;
bool animatable_ = false;
QBuffer buffer;
QMovie movie;
int currentFrame = 0;
bool imageDirty = true;
bool play_ = true;
};