mirror of
https://github.com/Nheko-Reborn/nheko.git
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ee4dcef90f
This is necessary to support having a picker within QML. Eventually, this should replace the existing widget-based one.
86 lines
2.5 KiB
C++
86 lines
2.5 KiB
C++
/*
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* nheko Copyright (C) 2017 Konstantinos Sideris <siderisk@auth.gr>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include <QObject>
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#include <QSet>
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#include <QString>
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#include <QVector>
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#include <vector>
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namespace emoji {
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class Emoji
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{
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Q_GADGET
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Q_PROPERTY(const QString &unicode READ unicode CONSTANT)
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Q_PROPERTY(const QString &shortName READ shortName CONSTANT)
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Q_PROPERTY(emoji::Emoji::Category category READ category CONSTANT)
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public:
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enum class Category
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{
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People,
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Nature,
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Food,
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Activity,
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Travel,
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Objects,
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Symbols,
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Flags,
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Search
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};
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Q_ENUM(Category)
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Emoji(const QString &unicode = {},
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const QString &shortName = {},
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Emoji::Category cat = Emoji::Category::Search)
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: unicode_(unicode)
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, shortName_(shortName)
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, category_(cat)
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{}
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inline const QString &unicode() const { return unicode_; }
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inline const QString &shortName() const { return shortName_; }
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inline Emoji::Category category() const { return category_; }
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inline void setUnicode(const QString &unicode) { unicode_ = unicode; }
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private:
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QString unicode_;
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QString shortName_;
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Emoji::Category category_;
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};
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class Provider
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{
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public:
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// all emoji for QML purposes
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static const QVector<Emoji> emoji;
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static const std::vector<Emoji> people;
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static const std::vector<Emoji> nature;
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static const std::vector<Emoji> food;
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static const std::vector<Emoji> activity;
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static const std::vector<Emoji> travel;
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static const std::vector<Emoji> objects;
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static const std::vector<Emoji> symbols;
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static const std::vector<Emoji> flags;
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};
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} // namespace emoji
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Q_DECLARE_METATYPE(emoji::Emoji)
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