mirror of
https://github.com/Nheko-Reborn/nheko.git
synced 2024-11-26 13:08:48 +03:00
549 lines
17 KiB
C++
549 lines
17 KiB
C++
/*
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* nheko Copyright (C) 2017 Konstantinos Sideris <siderisk@auth.gr>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <limits>
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#include <set>
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#include <QObject>
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#include <QPainter>
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#include <QScroller>
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#include <QStyle>
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#include <QStyleOption>
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#include <QTimer>
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#include "Logging.h"
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#include "MainWindow.h"
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#include "RoomInfoListItem.h"
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#include "RoomList.h"
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#include "UserSettingsPage.h"
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#include "Utils.h"
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#include "ui/OverlayModal.h"
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RoomList::RoomList(QSharedPointer<UserSettings> userSettings, QWidget *parent)
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: QWidget(parent)
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, settings(userSettings)
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{
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topLayout_ = new QVBoxLayout(this);
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topLayout_->setSpacing(0);
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topLayout_->setMargin(0);
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scrollArea_ = new QScrollArea(this);
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scrollArea_->setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
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scrollArea_->setSizeAdjustPolicy(QAbstractScrollArea::AdjustToContents);
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scrollArea_->setWidgetResizable(true);
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scrollArea_->setAlignment(Qt::AlignLeading | Qt::AlignTop | Qt::AlignVCenter);
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QScroller::grabGesture(scrollArea_, QScroller::TouchGesture);
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// The scrollbar on macOS will hide itself when not active so it won't interfere
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// with the content.
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#if not defined(Q_OS_MAC)
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scrollArea_->setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
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#endif
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scrollAreaContents_ = new QWidget(this);
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scrollAreaContents_->setObjectName("roomlist_area");
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contentsLayout_ = new QVBoxLayout(scrollAreaContents_);
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contentsLayout_->setAlignment(Qt::AlignTop);
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contentsLayout_->setSpacing(0);
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contentsLayout_->setMargin(0);
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scrollArea_->setWidget(scrollAreaContents_);
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topLayout_->addWidget(scrollArea_);
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connect(this, &RoomList::updateRoomAvatarCb, this, &RoomList::updateRoomAvatar);
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connect(userSettings.data(),
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&UserSettings::roomSortingChanged,
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this,
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&RoomList::sortRoomsByLastMessage);
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}
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void
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RoomList::addRoom(const QString &room_id, const RoomInfo &info)
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{
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auto room_item = new RoomInfoListItem(room_id, info, settings, scrollArea_);
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room_item->setRoomName(QString::fromStdString(std::move(info.name)));
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connect(room_item, &RoomInfoListItem::clicked, this, &RoomList::highlightSelectedRoom);
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connect(room_item, &RoomInfoListItem::leaveRoom, this, [](const QString &room_id) {
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MainWindow::instance()->openLeaveRoomDialog(room_id);
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});
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QSharedPointer<RoomInfoListItem> roomWidget(room_item);
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rooms_.emplace(room_id, roomWidget);
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rooms_sort_cache_.push_back(roomWidget);
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if (!info.avatar_url.empty())
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updateAvatar(room_id, QString::fromStdString(info.avatar_url));
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int pos = contentsLayout_->count() - 1;
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contentsLayout_->insertWidget(pos, room_item);
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}
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void
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RoomList::updateAvatar(const QString &room_id, const QString &url)
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{
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emit updateRoomAvatarCb(room_id, url);
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}
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void
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RoomList::removeRoom(const QString &room_id, bool reset)
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{
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auto roomIt = rooms_.find(room_id);
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for (auto roomSortIt = rooms_sort_cache_.begin(); roomSortIt != rooms_sort_cache_.end();
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++roomSortIt) {
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if (roomIt->second == *roomSortIt) {
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rooms_sort_cache_.erase(roomSortIt);
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break;
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}
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}
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rooms_.erase(room_id);
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if (rooms_.empty() || !reset)
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return;
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auto room = firstRoom();
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if (room.second.isNull())
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return;
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room.second->setPressedState(true);
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emit roomChanged(room.first);
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}
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void
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RoomList::updateUnreadMessageCount(const QString &roomid, int count, int highlightedCount)
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{
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if (!roomExists(roomid)) {
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nhlog::ui()->warn("updateUnreadMessageCount: unknown room_id {}",
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roomid.toStdString());
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return;
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}
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rooms_[roomid]->updateUnreadMessageCount(count, highlightedCount);
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calculateUnreadMessageCount();
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sortRoomsByLastMessage();
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}
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void
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RoomList::calculateUnreadMessageCount()
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{
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int total_unread_msgs = 0;
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for (const auto &room : rooms_) {
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if (!room.second.isNull())
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total_unread_msgs += room.second->unreadMessageCount();
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}
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emit totalUnreadMessageCountUpdated(total_unread_msgs);
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}
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void
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RoomList::initialize(const QMap<QString, RoomInfo> &info)
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{
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nhlog::ui()->info("initialize room list");
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rooms_.clear();
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// prevent flickering and save time sorting over and over again
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setUpdatesEnabled(false);
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disconnect(settings.data(),
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&UserSettings::roomSortingChanged,
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this,
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&RoomList::sortRoomsByLastMessage);
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for (auto it = info.begin(); it != info.end(); it++) {
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if (it.value().is_invite)
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addInvitedRoom(it.key(), it.value());
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else
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addRoom(it.key(), it.value());
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}
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for (auto it = info.begin(); it != info.end(); it++)
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updateRoomDescription(it.key(), it.value().msgInfo);
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connect(settings.data(),
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&UserSettings::roomSortingChanged,
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this,
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&RoomList::sortRoomsByLastMessage);
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setUpdatesEnabled(true);
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if (rooms_.empty())
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return;
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sortRoomsByLastMessage();
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auto room = firstRoom();
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if (room.second.isNull())
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return;
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room.second->setPressedState(true);
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emit roomChanged(room.first);
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}
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void
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RoomList::cleanupInvites(const std::map<QString, bool> &invites)
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{
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if (invites.size() == 0)
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return;
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utils::erase_if(rooms_, [invites](auto &room) {
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auto room_id = room.first;
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auto item = room.second;
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if (!item)
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return false;
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return item->isInvite() && (invites.find(room_id) == invites.end());
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});
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}
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void
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RoomList::sync(const std::map<QString, RoomInfo> &info)
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{
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for (const auto &room : info)
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updateRoom(room.first, room.second);
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if (!info.empty())
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sortRoomsByLastMessage();
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}
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void
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RoomList::highlightSelectedRoom(const QString &room_id)
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{
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emit roomChanged(room_id);
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if (!roomExists(room_id)) {
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nhlog::ui()->warn("roomlist: clicked unknown room_id");
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return;
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}
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for (auto const &room : rooms_) {
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if (room.second.isNull())
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continue;
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if (room.first != room_id) {
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room.second->setPressedState(false);
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} else {
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room.second->setPressedState(true);
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scrollArea_->ensureWidgetVisible(room.second.data());
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}
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}
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selectedRoom_ = room_id;
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}
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void
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RoomList::nextRoom()
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{
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for (int ii = 0; ii < contentsLayout_->count() - 1; ++ii) {
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auto room = qobject_cast<RoomInfoListItem *>(contentsLayout_->itemAt(ii)->widget());
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if (!room)
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continue;
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if (room->roomId() == selectedRoom_) {
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auto nextRoom = qobject_cast<RoomInfoListItem *>(
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contentsLayout_->itemAt(ii + 1)->widget());
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// Not a room message.
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if (!nextRoom || nextRoom->isInvite())
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return;
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emit roomChanged(nextRoom->roomId());
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if (!roomExists(nextRoom->roomId())) {
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nhlog::ui()->warn("roomlist: clicked unknown room_id");
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return;
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}
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room->setPressedState(false);
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nextRoom->setPressedState(true);
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scrollArea_->ensureWidgetVisible(nextRoom);
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selectedRoom_ = nextRoom->roomId();
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return;
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}
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}
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}
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void
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RoomList::previousRoom()
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{
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for (int ii = 1; ii < contentsLayout_->count(); ++ii) {
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auto room = qobject_cast<RoomInfoListItem *>(contentsLayout_->itemAt(ii)->widget());
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if (!room)
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continue;
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if (room->roomId() == selectedRoom_) {
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auto nextRoom = qobject_cast<RoomInfoListItem *>(
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contentsLayout_->itemAt(ii - 1)->widget());
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// Not a room message.
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if (!nextRoom || nextRoom->isInvite())
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return;
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emit roomChanged(nextRoom->roomId());
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if (!roomExists(nextRoom->roomId())) {
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nhlog::ui()->warn("roomlist: clicked unknown room_id");
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return;
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}
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room->setPressedState(false);
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nextRoom->setPressedState(true);
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scrollArea_->ensureWidgetVisible(nextRoom);
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selectedRoom_ = nextRoom->roomId();
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return;
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}
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}
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}
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void
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RoomList::updateRoomAvatar(const QString &roomid, const QString &img)
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{
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if (!roomExists(roomid)) {
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nhlog::ui()->warn("avatar update on non-existent room_id: {}",
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roomid.toStdString());
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return;
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}
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rooms_[roomid]->setAvatar(img);
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// Used to inform other widgets for the new image data.
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emit roomAvatarChanged(roomid, img);
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}
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void
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RoomList::updateRoomDescription(const QString &roomid, const DescInfo &info)
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{
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if (!roomExists(roomid)) {
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nhlog::ui()->warn("description update on non-existent room_id: {}, {}",
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roomid.toStdString(),
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info.body.toStdString());
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return;
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}
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rooms_[roomid]->setDescriptionMessage(info);
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if (underMouse()) {
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// When the user hover out of the roomlist a sort will be triggered.
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isSortPending_ = true;
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return;
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}
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isSortPending_ = false;
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emit sortRoomsByLastMessage();
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}
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struct room_sort
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{
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bool operator()(const QSharedPointer<RoomInfoListItem> a,
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const QSharedPointer<RoomInfoListItem> b) const
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{
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// Sort by "importance" (i.e. invites before mentions before
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// notifs before new events before old events), then secondly
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// by recency.
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// Checking importance first
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const auto a_importance = a->calculateImportance();
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const auto b_importance = b->calculateImportance();
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if (a_importance != b_importance) {
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return a_importance > b_importance;
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}
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// Now sort by recency
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// Zero if empty, otherwise the time that the event occured
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const uint64_t a_recency =
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a->lastMessageInfo().userid.isEmpty() ? 0 : a->lastMessageInfo().timestamp;
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const uint64_t b_recency =
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b->lastMessageInfo().userid.isEmpty() ? 0 : b->lastMessageInfo().timestamp;
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return a_recency > b_recency;
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}
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};
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void
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RoomList::sortRoomsByLastMessage()
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{
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isSortPending_ = false;
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std::stable_sort(begin(rooms_sort_cache_), end(rooms_sort_cache_), room_sort{});
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int newIndex = 0;
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for (const auto &roomWidget : rooms_sort_cache_) {
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const auto currentIndex = contentsLayout_->indexOf(roomWidget.data());
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if (currentIndex != newIndex) {
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contentsLayout_->removeWidget(roomWidget.data());
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contentsLayout_->insertWidget(newIndex, roomWidget.data());
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}
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newIndex++;
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}
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}
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void
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RoomList::leaveEvent(QEvent *event)
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{
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if (isSortPending_)
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QTimer::singleShot(700, this, &RoomList::sortRoomsByLastMessage);
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QWidget::leaveEvent(event);
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}
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void
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RoomList::closeJoinRoomDialog(bool isJoining, QString roomAlias)
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{
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joinRoomModal_->hide();
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if (isJoining)
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emit joinRoom(roomAlias);
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}
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void
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RoomList::removeFilter()
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{
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setUpdatesEnabled(false);
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for (int i = 0; i < contentsLayout_->count(); i++) {
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auto widget =
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qobject_cast<RoomInfoListItem *>(contentsLayout_->itemAt(i)->widget());
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if (widget)
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widget->show();
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}
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setUpdatesEnabled(true);
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}
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void
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RoomList::applyFilter(const std::map<QString, bool> &filter)
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{
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// Disabling paint updates will resolve issues with screen flickering on big room lists.
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setUpdatesEnabled(false);
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for (int i = 0; i < contentsLayout_->count(); i++) {
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// If filter contains the room for the current RoomInfoListItem,
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// show the list item, otherwise hide it
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auto listitem =
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qobject_cast<RoomInfoListItem *>(contentsLayout_->itemAt(i)->widget());
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if (!listitem)
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continue;
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if (filter.find(listitem->roomId()) != filter.end())
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listitem->show();
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else
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listitem->hide();
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}
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setUpdatesEnabled(true);
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// If the already selected room is part of the group, make sure it's visible.
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if (!selectedRoom_.isEmpty() && (filter.find(selectedRoom_) != filter.end()))
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return;
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selectFirstVisibleRoom();
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}
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void
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RoomList::selectFirstVisibleRoom()
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{
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for (int i = 0; i < contentsLayout_->count(); i++) {
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auto item = qobject_cast<RoomInfoListItem *>(contentsLayout_->itemAt(i)->widget());
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if (item && item->isVisible()) {
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highlightSelectedRoom(item->roomId());
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break;
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}
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}
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}
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void
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RoomList::paintEvent(QPaintEvent *)
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{
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QStyleOption opt;
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opt.init(this);
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QPainter p(this);
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style()->drawPrimitive(QStyle::PE_Widget, &opt, &p, this);
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}
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void
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RoomList::updateRoom(const QString &room_id, const RoomInfo &info)
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{
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if (!roomExists(room_id)) {
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if (info.is_invite)
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addInvitedRoom(room_id, info);
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else
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addRoom(room_id, info);
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return;
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}
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auto room = rooms_[room_id];
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updateAvatar(room_id, QString::fromStdString(info.avatar_url));
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room->setRoomName(QString::fromStdString(info.name));
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room->setRoomType(info.is_invite);
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room->update();
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}
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void
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RoomList::addInvitedRoom(const QString &room_id, const RoomInfo &info)
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{
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auto room_item = new RoomInfoListItem(room_id, info, settings, scrollArea_);
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connect(room_item, &RoomInfoListItem::acceptInvite, this, &RoomList::acceptInvite);
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connect(room_item, &RoomInfoListItem::declineInvite, this, &RoomList::declineInvite);
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QSharedPointer<RoomInfoListItem> roomWidget(room_item);
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rooms_.emplace(room_id, roomWidget);
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rooms_sort_cache_.push_back(roomWidget);
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updateAvatar(room_id, QString::fromStdString(info.avatar_url));
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int pos = contentsLayout_->count() - 1;
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contentsLayout_->insertWidget(pos, room_item);
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}
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std::pair<QString, QSharedPointer<RoomInfoListItem>>
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RoomList::firstRoom() const
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{
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for (int i = 0; i < contentsLayout_->count(); i++) {
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auto item = qobject_cast<RoomInfoListItem *>(contentsLayout_->itemAt(i)->widget());
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if (item) {
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return std::pair<QString, QSharedPointer<RoomInfoListItem>>(
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item->roomId(), rooms_.at(item->roomId()));
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}
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}
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return {};
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}
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void
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RoomList::updateReadStatus(const std::map<QString, bool> &status)
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{
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for (const auto &room : status) {
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if (roomExists(room.first)) {
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auto item = rooms_.at(room.first);
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if (item)
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item->setReadState(room.second);
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}
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}
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}
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