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https://github.com/Nheko-Reborn/nheko.git
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90 lines
2.9 KiB
C++
90 lines
2.9 KiB
C++
#pragma once
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#include <QSharedPointer>
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#include <QWidget>
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#include "Config.h"
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#include "ui/Theme.h"
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class RippleOverlay;
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class QPainter;
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class QMouseEvent;
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class CommunitiesListItem : public QWidget
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{
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Q_OBJECT
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Q_PROPERTY(QColor highlightedBackgroundColor READ highlightedBackgroundColor WRITE
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setHighlightedBackgroundColor)
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Q_PROPERTY(
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QColor hoverBackgroundColor READ hoverBackgroundColor WRITE setHoverBackgroundColor)
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Q_PROPERTY(QColor backgroundColor READ backgroundColor WRITE setBackgroundColor)
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Q_PROPERTY(QColor avatarFgColor READ avatarFgColor WRITE setAvatarFgColor)
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Q_PROPERTY(QColor avatarBgColor READ avatarBgColor WRITE setAvatarBgColor)
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public:
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CommunitiesListItem(QString group_id, QWidget *parent = nullptr);
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void setName(QString name);
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bool isPressed() const { return isPressed_; }
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void setAvatar(const QImage &img);
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void setRooms(std::map<QString, bool> room_ids) { room_ids_ = std::move(room_ids); }
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void addRoom(const QString &id) { room_ids_[id] = true; }
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void delRoom(const QString &id) { room_ids_.erase(id); }
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std::map<QString, bool> rooms() const { return room_ids_; }
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bool is_tag() const { return groupId_.startsWith("tag:"); }
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QColor highlightedBackgroundColor() const { return highlightedBackgroundColor_; }
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QColor hoverBackgroundColor() const { return hoverBackgroundColor_; }
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QColor backgroundColor() const { return backgroundColor_; }
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QColor avatarFgColor() const { return avatarFgColor_; }
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QColor avatarBgColor() const { return avatarBgColor_; }
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void setHighlightedBackgroundColor(QColor &color) { highlightedBackgroundColor_ = color; }
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void setHoverBackgroundColor(QColor &color) { hoverBackgroundColor_ = color; }
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void setBackgroundColor(QColor &color) { backgroundColor_ = color; }
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void setAvatarFgColor(QColor &color) { avatarFgColor_ = color; }
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void setAvatarBgColor(QColor &color) { avatarBgColor_ = color; }
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QSize sizeHint() const override
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{
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return QSize(IconSize + IconSize / 3, IconSize + IconSize / 3);
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}
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signals:
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void clicked(const QString &group_id);
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public slots:
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void setPressedState(bool state);
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protected:
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void mousePressEvent(QMouseEvent *event) override;
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void paintEvent(QPaintEvent *event) override;
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private:
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const int IconSize = 36;
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QString resolveName() const;
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void updateTooltip();
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std::map<QString, bool> room_ids_;
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QString name_;
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QString groupId_;
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QPixmap avatar_;
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QColor highlightedBackgroundColor_;
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QColor hoverBackgroundColor_;
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QColor backgroundColor_;
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QColor avatarFgColor_;
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QColor avatarBgColor_;
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bool isPressed_ = false;
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RippleOverlay *rippleOverlay_;
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};
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