matrixion/include/RoomState.h
Konstantinos Sideris c18a49915b Save the changes between syncs in cache
- Fixes high cpu issues caused by the serialization of the whole
  in-memory state.
- Display name changes are now visible in the timeline.
2017-10-28 20:46:34 +03:00

87 lines
3 KiB
C++

/*
* nheko Copyright (C) 2017 Konstantinos Sideris <siderisk@auth.gr>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <QJsonDocument>
#include <QPixmap>
#include <QUrl>
#include "AliasesEventContent.h"
#include "AvatarEventContent.h"
#include "CanonicalAliasEventContent.h"
#include "CreateEventContent.h"
#include "HistoryVisibilityEventContent.h"
#include "JoinRulesEventContent.h"
#include "MemberEventContent.h"
#include "NameEventContent.h"
#include "PowerLevelsEventContent.h"
#include "TopicEventContent.h"
#include "Event.h"
#include "RoomEvent.h"
#include "StateEvent.h"
namespace events = matrix::events;
class RoomState
{
public:
RoomState();
RoomState(const QJsonArray &events);
// Calculate room data that are not immediatly accessible. Like room name and
// avatar.
//
// e.g If the room is 1-on-1 name and avatar should be extracted from a user.
void resolveName();
void resolveAvatar();
void parse(const QJsonObject &object);
QUrl getAvatar() const { return avatar_; };
QString getName() const { return name_; };
QString getTopic() const { return topic.content().topic().simplified(); };
void removeLeaveMemberships();
void update(const RoomState &state);
void updateFromEvents(const QJsonArray &events);
QJsonObject serialize() const;
// The latest state events.
events::StateEvent<events::AliasesEventContent> aliases;
events::StateEvent<events::AvatarEventContent> avatar;
events::StateEvent<events::CanonicalAliasEventContent> canonical_alias;
events::StateEvent<events::CreateEventContent> create;
events::StateEvent<events::HistoryVisibilityEventContent> history_visibility;
events::StateEvent<events::JoinRulesEventContent> join_rules;
events::StateEvent<events::NameEventContent> name;
events::StateEvent<events::PowerLevelsEventContent> power_levels;
events::StateEvent<events::TopicEventContent> topic;
// Contains the m.room.member events for all the joined users.
using UserID = QString;
QMap<UserID, events::StateEvent<events::MemberEventContent>> memberships;
private:
QUrl avatar_;
QString name_;
// It defines the user whose avatar is used for the room. If the room has an
// avatar event this should be empty.
QString userAvatar_;
};