matrixion/resources/qml/Avatar.qml
2021-06-11 13:12:43 +02:00

105 lines
2.6 KiB
QML

// SPDX-FileCopyrightText: 2021 Nheko Contributors
//
// SPDX-License-Identifier: GPL-3.0-or-later
import "./ui"
import QtGraphicalEffects 1.0
import QtQuick 2.6
import QtQuick.Controls 2.3
import im.nheko 1.0
Rectangle {
id: avatar
property alias url: img.source
property string userid
property string displayName
property alias textColor: label.color
signal clicked(var mouse)
width: 48
height: 48
radius: Settings.avatarCircles ? height / 2 : 3
color: Nheko.colors.alternateBase
Component.onCompleted: {
mouseArea.clicked.connect(clicked);
}
Label {
id: label
anchors.fill: parent
text: TimelineManager.escapeEmoji(displayName ? String.fromCodePoint(displayName.codePointAt(0)) : "")
textFormat: Text.RichText
font.pixelSize: avatar.height / 2
verticalAlignment: Text.AlignVCenter
horizontalAlignment: Text.AlignHCenter
visible: img.status != Image.Ready
color: Nheko.colors.text
}
Image {
id: img
anchors.fill: parent
asynchronous: true
fillMode: Image.PreserveAspectCrop
mipmap: true
smooth: true
sourceSize.width: avatar.width
sourceSize.height: avatar.height
layer.enabled: true
MouseArea {
id: mouseArea
anchors.fill: parent
Ripple {
rippleTarget: mouseArea
color: Qt.rgba(Nheko.colors.alternateBase.r, Nheko.colors.alternateBase.g, Nheko.colors.alternateBase.b, 0.5)
}
}
layer.effect: OpacityMask {
cached: true
maskSource: Rectangle {
anchors.fill: parent
width: avatar.width
height: avatar.height
radius: Settings.avatarCircles ? height / 2 : 3
}
}
}
Rectangle {
anchors.bottom: avatar.bottom
anchors.right: avatar.right
visible: !!userid
height: avatar.height / 6
width: height
radius: Settings.avatarCircles ? height / 2 : height / 4
color: {
switch (TimelineManager.userPresence(userid)) {
case "online":
return "#00cc66";
case "unavailable":
return "#ff9933";
case "offline":
default:
// return "#a82353" don't show anything if offline, since it is confusing, if presence is disabled
"transparent";
}
}
}
CursorShape {
anchors.fill: parent
cursorShape: Qt.PointingHandCursor
}
}