mirror of
https://github.com/Nheko-Reborn/nheko.git
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7b07548b77
Fix various downscaled icons by removing undeeded multiplications by devicePixelRatio in sourceSize. Fix downscaled PL indicator in the timeline by using the actual size as sourceSize. Fix various blurry icons by specifying sourceSize.
183 lines
5.4 KiB
QML
183 lines
5.4 KiB
QML
// SPDX-FileCopyrightText: Nheko Contributors
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//
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// SPDX-License-Identifier: GPL-3.0-or-later
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import QtQuick
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import QtQuick.Window
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import QtQuick.Controls
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import im.nheko
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AbstractButton {
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required property int type
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required property int originalWidth
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required property int originalHeight
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required property double proportionalHeight
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required property string url
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required property string blurhash
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required property string body
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required property string filename
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required property string eventId
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required property int containerHeight
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property double divisor: EventDelegateChooser.isReply ? 10 : 4
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EventDelegateChooser.keepAspectRatio: true
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EventDelegateChooser.maxWidth: originalWidth
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EventDelegateChooser.maxHeight: containerHeight / divisor
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EventDelegateChooser.aspectRatio: proportionalHeight
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hoverEnabled: true
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enabled: !EventDelegateChooser.isReply
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state: (img.status != Image.Ready || timeline.privacyScreen.active) ? "BlurhashVisible" : "ImageVisible"
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states: [
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State {
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name: "BlurhashVisible"
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PropertyChanges {
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blurhash_ {
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opacity: (img.status != Image.Ready) || (timeline.privacyScreen.active && blurhash) ? 1 : 0
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visible: (img.status != Image.Ready) || (timeline.privacyScreen.active && blurhash)
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}
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}
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PropertyChanges {
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img.opacity: 0
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}
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PropertyChanges {
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mxcimage.opacity: 0
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}
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},
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State {
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name: "ImageVisible"
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PropertyChanges {
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blurhash_ {
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opacity: 0
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visible: false
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}
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}
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PropertyChanges {
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img.opacity: 1
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}
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PropertyChanges {
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mxcimage.opacity: 1
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}
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}
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]
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transitions: [
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Transition {
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from: "ImageVisible"
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to: "BlurhashVisible"
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reversible: true
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SequentialAnimation {
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PropertyAction {
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target: blurhash_
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property: "visible"
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}
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ParallelAnimation {
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NumberAnimation {
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target: blurhash_
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property: "opacity"
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duration: 300
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easing.type: Easing.Linear
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}
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NumberAnimation {
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target: img
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property: "opacity"
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duration: 300
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easing.type: Easing.Linear
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}
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NumberAnimation {
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target: mxcimage
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property: "opacity"
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duration: 300
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easing.type: Easing.Linear
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}
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}
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}
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}
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]
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property int metadataWidth
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property bool fitsMetadata: parent != null ? (parent.width - width) > metadataWidth+4 : false
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Image {
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id: img
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visible: !mxcimage.loaded
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anchors.fill: parent
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source: url != "" ? (url.replace("mxc://", "image://MxcImage/") + "?scale") : ""
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asynchronous: true
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fillMode: Image.PreserveAspectFit
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horizontalAlignment: Image.AlignLeft
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smooth: true
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mipmap: true
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sourceSize.width: Math.min(Screen.desktopAvailableWidth, originalWidth < 1 ? Screen.desktopAvailableWidth : originalWidth) * Screen.devicePixelRatio
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sourceSize.height: Math.min(Screen.desktopAvailableHeight, (originalWidth < 1 ? Screen.desktopAvailableHeight : originalWidth*proportionalHeight)) * Screen.devicePixelRatio
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}
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MxcAnimatedImage {
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id: mxcimage
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visible: loaded
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roomm: room
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play: !Settings.animateImagesOnHover || parent.hovered
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eventId: parent.eventId
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anchors.fill: parent
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}
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Image {
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id: blurhash_
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source: blurhash ? ("image://blurhash/" + blurhash) : ("image://colorimage/:/icons/icons/ui/image-failed.svg?" + palette.buttonText)
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asynchronous: true
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fillMode: Image.PreserveAspectFit
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sourceSize.width: blurhash ? parent.width * Screen.devicePixelRatio : Math.min(parent.width, parent.height)
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sourceSize.height: blurhash ? parent.height * Screen.devicePixelRatio : Math.min(parent.width, parent.height)
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anchors.fill: parent
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}
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onClicked: Settings.openImageExternal ? room.openMedia(eventId) : TimelineManager.openImageOverlay(room, url, eventId, originalWidth, proportionalHeight);
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Item {
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id: overlay
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anchors.fill: parent
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visible: parent.hovered
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Rectangle {
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id: container
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width: parent.width
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implicitHeight: imgcaption.implicitHeight
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anchors.bottom: overlay.bottom
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color: palette.window
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opacity: 0.75
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}
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Text {
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id: imgcaption
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anchors.fill: container
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elide: Text.ElideMiddle
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horizontalAlignment: Text.AlignHCenter
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verticalAlignment: Text.AlignVCenter
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// See this MSC: https://github.com/matrix-org/matrix-doc/pull/2530
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text: filename ? filename : body
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color: palette.text
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}
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}
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}
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