2023-05-13 20:30:09 +03:00
|
|
|
/*
|
|
|
|
* Copyright (C) 2022-2023 Jordan Bancino <@jordan:bancino.net>
|
|
|
|
*
|
|
|
|
* Permission is hereby granted, free of charge, to any person
|
|
|
|
* obtaining a copy of this software and associated documentation files
|
|
|
|
* (the "Software"), to deal in the Software without restriction,
|
|
|
|
* including without limitation the rights to use, copy, modify, merge,
|
|
|
|
* publish, distribute, sublicense, and/or sell copies of the Software,
|
|
|
|
* and to permit persons to whom the Software is furnished to do so,
|
|
|
|
* subject to the following conditions:
|
|
|
|
*
|
|
|
|
* The above copyright notice and this permission notice shall be
|
|
|
|
* included in all copies or portions of the Software.
|
|
|
|
*
|
|
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
|
|
|
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
|
|
|
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
|
|
|
|
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
|
|
|
|
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
|
|
|
|
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
|
|
|
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
|
|
* SOFTWARE.
|
|
|
|
*/
|
|
|
|
#include <Rand.h>
|
|
|
|
|
|
|
|
#include <Util.h>
|
|
|
|
#include <Memory.h>
|
|
|
|
|
|
|
|
#include <stdlib.h>
|
2024-01-14 01:13:45 +03:00
|
|
|
#include <stdbool.h>
|
|
|
|
|
2023-05-13 20:30:09 +03:00
|
|
|
#include <pthread.h>
|
|
|
|
#include <unistd.h>
|
|
|
|
|
|
|
|
#define RAND_STATE_VECTOR_LENGTH 624
|
|
|
|
#define RAND_STATE_VECTOR_M 397
|
|
|
|
|
|
|
|
#define RAND_UPPER_MASK 0x80000000
|
|
|
|
#define RAND_LOWER_MASK 0x7FFFFFFF
|
|
|
|
#define RAND_TEMPER_B 0x9D2C5680
|
|
|
|
#define RAND_TEMPER_C 0xEFC60000
|
|
|
|
|
|
|
|
typedef struct RandState
|
|
|
|
{
|
2024-01-14 01:13:45 +03:00
|
|
|
uint32_t mt[RAND_STATE_VECTOR_LENGTH];
|
2023-05-13 20:30:09 +03:00
|
|
|
int index;
|
|
|
|
} RandState;
|
|
|
|
|
|
|
|
static void
|
2024-01-14 01:13:45 +03:00
|
|
|
RandSeed(RandState * state, uint32_t seed)
|
2023-05-13 20:30:09 +03:00
|
|
|
{
|
|
|
|
state->mt[0] = seed & 0xFFFFFFFF;
|
|
|
|
|
|
|
|
for (state->index = 1; state->index < RAND_STATE_VECTOR_LENGTH; state->index++)
|
|
|
|
{
|
|
|
|
state->mt[state->index] = (6069 * state->mt[state->index - 1]) & 0xFFFFFFFF;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2024-01-14 01:13:45 +03:00
|
|
|
static uint32_t
|
2023-05-13 20:30:09 +03:00
|
|
|
RandGenerate(RandState * state)
|
|
|
|
{
|
2024-01-14 01:13:45 +03:00
|
|
|
static const uint32_t mag[2] = {0x0, 0x9908B0DF};
|
2023-05-13 20:30:09 +03:00
|
|
|
|
2024-01-14 01:13:45 +03:00
|
|
|
uint32_t result;
|
2023-05-13 20:30:09 +03:00
|
|
|
|
|
|
|
if (state->index >= RAND_STATE_VECTOR_LENGTH || state->index < 0)
|
|
|
|
{
|
|
|
|
int kk;
|
|
|
|
|
|
|
|
if (state->index >= RAND_STATE_VECTOR_LENGTH + 1 || state->index < 0)
|
|
|
|
{
|
|
|
|
RandSeed(state, 4357);
|
|
|
|
}
|
|
|
|
|
|
|
|
for (kk = 0; kk < RAND_STATE_VECTOR_LENGTH - RAND_STATE_VECTOR_M; kk++)
|
|
|
|
{
|
|
|
|
result = (state->mt[kk] & RAND_UPPER_MASK) | (state->mt[kk + 1] & RAND_LOWER_MASK);
|
|
|
|
state->mt[kk] = state->mt[kk + RAND_STATE_VECTOR_M] ^ (result >> 1) ^ mag[result & 0x1];
|
|
|
|
}
|
|
|
|
|
|
|
|
for (; kk < RAND_STATE_VECTOR_LENGTH - 1; kk++)
|
|
|
|
{
|
|
|
|
result = (state->mt[kk] & RAND_UPPER_MASK) | (state->mt[kk + 1] & RAND_LOWER_MASK);
|
|
|
|
state->mt[kk] = state->mt[kk + (RAND_STATE_VECTOR_M - RAND_STATE_VECTOR_LENGTH)] ^ (result >> 1) ^ mag[result & 0x1];
|
|
|
|
}
|
|
|
|
|
|
|
|
result = (state->mt[RAND_STATE_VECTOR_LENGTH - 1] & RAND_UPPER_MASK) | (state->mt[0] & RAND_LOWER_MASK);
|
|
|
|
state->mt[RAND_STATE_VECTOR_LENGTH - 1] = state->mt[RAND_STATE_VECTOR_M - 1] ^ (result >> 1) ^ mag[result & 0x1];
|
|
|
|
state->index = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
result = state->mt[state->index++];
|
|
|
|
result ^= (result >> 11);
|
|
|
|
result ^= (result << 7) & RAND_TEMPER_B;
|
|
|
|
result ^= (result << 15) & RAND_TEMPER_C;
|
|
|
|
result ^= (result >> 18);
|
|
|
|
|
|
|
|
return result;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
RandDestructor(void *p)
|
|
|
|
{
|
|
|
|
Free(p);
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Generate random numbers using rejection sampling. The basic idea is
|
|
|
|
* to "reroll" if a number happens to be outside the range. However
|
|
|
|
* this could be extremely inefficient.
|
|
|
|
*
|
|
|
|
* Another idea would just be to "reroll" if the generated number ends up
|
|
|
|
* in the previously "biased" range, and THEN do a modulo.
|
|
|
|
*
|
|
|
|
* This would be far more efficient for small values of max, and fixes the
|
|
|
|
* bias issue. */
|
|
|
|
|
|
|
|
/* This algorithm therefore computes N random numbers generally in O(N)
|
|
|
|
* time, while being less biased. */
|
|
|
|
void
|
2024-01-14 01:13:45 +03:00
|
|
|
RandIntN(uint32_t *buf, size_t size, uint32_t max)
|
2023-05-13 20:30:09 +03:00
|
|
|
{
|
|
|
|
static pthread_key_t stateKey;
|
2024-01-14 01:13:45 +03:00
|
|
|
static bool createdKey = false;
|
2023-05-13 20:30:09 +03:00
|
|
|
|
|
|
|
/* Limit the range to banish all previously biased results */
|
2024-01-14 01:13:45 +03:00
|
|
|
const uint32_t allowed = RAND_MAX - RAND_MAX % max;
|
2023-05-13 20:30:09 +03:00
|
|
|
|
|
|
|
RandState *state;
|
2024-01-14 01:13:45 +03:00
|
|
|
uint32_t tmp;
|
2023-05-13 20:30:09 +03:00
|
|
|
size_t i;
|
|
|
|
|
|
|
|
if (!createdKey)
|
|
|
|
{
|
|
|
|
pthread_key_create(&stateKey, RandDestructor);
|
2024-01-14 01:13:45 +03:00
|
|
|
createdKey = true;
|
2023-05-13 20:30:09 +03:00
|
|
|
}
|
|
|
|
|
|
|
|
state = pthread_getspecific(stateKey);
|
|
|
|
|
|
|
|
if (!state)
|
|
|
|
{
|
|
|
|
/* Generate a seed from the system time, PID, and TID */
|
2024-01-14 01:13:45 +03:00
|
|
|
uint64_t ts = UtilTsMillis();
|
|
|
|
uint32_t seed = ts ^ getpid() ^ (unsigned long) pthread_self();
|
2023-05-13 20:30:09 +03:00
|
|
|
|
|
|
|
state = Malloc(sizeof(RandState));
|
|
|
|
RandSeed(state, seed);
|
|
|
|
|
|
|
|
pthread_setspecific(stateKey, state);
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Generate {size} random numbers. */
|
|
|
|
for (i = 0; i < size; i++)
|
|
|
|
{
|
|
|
|
/* Most of the time, this will take about 1 loop */
|
|
|
|
do
|
|
|
|
{
|
|
|
|
tmp = RandGenerate(state);
|
|
|
|
} while (tmp > allowed);
|
|
|
|
|
|
|
|
buf[i] = tmp % max;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Generate just 1 random number */
|
2024-01-14 01:13:45 +03:00
|
|
|
uint32_t
|
|
|
|
RandInt(uint32_t max)
|
2023-05-13 20:30:09 +03:00
|
|
|
{
|
2024-01-14 01:13:45 +03:00
|
|
|
uint32_t val = 0;
|
2023-05-13 20:30:09 +03:00
|
|
|
|
|
|
|
RandIntN(&val, 1, max);
|
|
|
|
return val;
|
|
|
|
}
|