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Apply #72
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2 changed files with 49 additions and 0 deletions
41
src/Array.c
41
src/Array.c
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@ -317,12 +317,53 @@ ArrayUnique(Array * array, int (*compare) (void *, void *))
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return ret;
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}
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/* Even though the following operations could be done using only the
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* public Array API defined above, I opted for low-level struct
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* manipulation because it allows much more efficient copying; we only
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* allocate what we for sure need upfront, and don't have to
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* re-allocate during the operation. */
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Array *
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ArrayReverse(Array * array)
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{
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Array *ret;
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size_t i;
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size_t size;
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if (!array)
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{
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return NULL;
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}
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if (!array->size)
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{
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return ArrayCreate();
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}
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ret = Malloc(sizeof(Array));
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size = array->size;
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ret->size = size;
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ret->allocated = size;
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ret->entries = Malloc(sizeof(void *) * size);
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if (!ret->entries)
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{
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Free(ret);
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return NULL;
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}
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for (i = 0; i < size; i++)
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{
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ret->entries[i] = array->entries[size - i - 1];
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}
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return ret;
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}
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Array *
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ArrayFromVarArgs(size_t n, va_list ap)
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{
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@ -151,6 +151,14 @@ extern void ArraySort(Array *, int (*) (void *, void *));
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*/
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extern Array *ArrayUnique(Array *, int (*) (void *, void *));
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/**
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* Reverses the order of all elements in the array into a new array on
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* the heap, to be freed using
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* .Fn ArrayFree .
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*/
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extern Array *ArrayReverse(Array *);
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/**
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* If possible, reduce the amount of memory allocated to this array
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* by calling
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